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Rust Insights

Server profile

LOCAL TEST SERVER - NO EAC

Offline, with 0 of 4 players on; ranked #15,375 of every public Rust server, the top 71%. It last wiped 21d ago.

Filed under pve
Launch Rust and join
0/ 4 players now 0% full
07-day averagepeak –
#15,375ranktop 71%
21d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average13/200
  2. [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average19/200
  3. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average13/200
  4. [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average6/150
  5. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average26/200
  6. [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average5/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

How often does LOCAL TEST SERVER - NO EAC wipe, and on which day?

The record of LOCAL TEST SERVER - NO EAC's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 21 days 16 hours ago.

Server details

What Rust version is live on LOCAL TEST SERVER - NO EAC?

The Rust build is network protocol 2634 and build 166652, running on Windows, for LOCAL TEST SERVER - NO EAC. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for LOCAL TEST SERVER - NO EAC, and is it online?

The last sighting of LOCAL TEST SERVER - NO EAC was 15 days 23 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 October 2026 is when Rust Insights first saw it.

What location is listed for LOCAL TEST SERVER - NO EAC?

No region is published by LOCAL TEST SERVER - NO EAC. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 193.138.245.201:28015 is where it answers.

Tags

How should you read the tags listed for LOCAL TEST SERVER - NO EAC?

These tags come from LOCAL TEST SERVER - NO EAC and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^p (PvE): The world is the threat here, since players do not fight one another. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature LOCAL TEST SERVER - NO EAC?

LOCAL TEST SERVER - NO EAC appears among the following Rust Insights lists: Best Rust community servers and Rust PvE servers, live. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population history

How many players are on LOCAL TEST SERVER - NO EAC right now?

LOCAL TEST SERVER - NO EAC is offline at the moment; the last sighting was 15 days 23 hours ago.

How does LOCAL TEST SERVER - NO EAC compare with other Rust servers in the ranking?

Player hours over seven days put LOCAL TEST SERVER - NO EAC at #15,375, within the top 71% of the ranked field.

Map and rules

How is LOCAL TEST SERVER - NO EAC configured, and what rules apply?

Nothing about gather rate is given in the name of LOCAL TEST SERVER - NO EAC. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. The server browser lists it under Community. VAC is off: Valve's anti-cheat is not active.

Which map is live on LOCAL TEST SERVER - NO EAC?

A procedural map, generated by the game, is what LOCAL TEST SERVER - NO EAC runs.

How to join

How do you connect to LOCAL TEST SERVER - NO EAC?

Type client.connect 193.138.245.201:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players The slot count is 4.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.