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Rust Insights

Server profile

LOCAL TEST SERVER - NO EAC

Offline, with 1 of 4 players on; ranked #12,928 of every public Rust server, the top 60%. It last wiped 21d ago.

Filed under pve
Launch Rust and join
1/ 4 players now 25% full
07-day averagepeak –
#12,928ranktop 60%
21d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average46/200
  2. [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average35/200
  3. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average20/200
  4. [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average12/150
  5. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average16/200
  6. JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 15 on average11/200

The short version

Quick answers

From the figures on this page.

Wipe days

How often does LOCAL TEST SERVER - NO EAC wipe, and on which day?

Its rhythm cannot be read yet: LOCAL TEST SERVER - NO EAC has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 21 days 23 hours have passed since its current world was created.

Server

On what version does LOCAL TEST SERVER - NO EAC currently run?

Rust network protocol 2634 and build 166652 on Windows is what LOCAL TEST SERVER - NO EAC runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for LOCAL TEST SERVER - NO EAC, and is it online?

LOCAL TEST SERVER - NO EAC is offline at the moment; the last time it was seen was 14 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 14 October 2026.

What location is listed for LOCAL TEST SERVER - NO EAC?

No region is published by LOCAL TEST SERVER - NO EAC. Rust Insights reports the location a server declares, not the physical place of the machine. 193.138.245.198:28015 is where it answers.

Server tags

How should you read the tags listed for LOCAL TEST SERVER - NO EAC?

These tags come from LOCAL TEST SERVER - NO EAC and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): It holds 4 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^p (PvE): The world is the threat here, since players do not fight one another. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does LOCAL TEST SERVER - NO EAC turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry LOCAL TEST SERVER - NO EAC are Best Rust community servers and Rust PvE servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

How many players are on LOCAL TEST SERVER - NO EAC right now?

The last time LOCAL TEST SERVER - NO EAC was seen online was 14 days 23 hours ago, and it is offline now.

Where does LOCAL TEST SERVER - NO EAC sit in the rankings?

On player hours for the last seven days, LOCAL TEST SERVER - NO EAC sits at #12,928, inside the top 60% of ranked servers.

Map and rules

What are the settings and rules for LOCAL TEST SERVER - NO EAC?

The name of LOCAL TEST SERVER - NO EAC does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched off.

Which map is live on LOCAL TEST SERVER - NO EAC?

The game generates the map on LOCAL TEST SERVER - NO EAC, which is procedural.

How to join

How can you get onto LOCAL TEST SERVER - NO EAC?

To connect, start Rust and enter client.connect 193.138.245.198:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players It holds 4 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.