Server profile · EU
devT0815
Online, with 2 of 20 players on; ranked #3,225 of every public Rust server, the top 14%. It last wiped 27d ago.
Online EU 193.135.10.247:15114 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 14% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:15 UTC FW27d ago | 4 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at devT0815?
At their busiest, its recent wipes drew 4 players on average. The peak crowd on this wipe came 25 hours after it started.
On what schedule does devT0815 wipe?
Each month devT0815 wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 27 days 23 hours ago.
About the server
What does performance look like on devT0815?
Average server fps over the last 48 hours was 47, with a floor of 30. Buildings, deployables and the rest took the entity count as high as 99,825. The highest memory figure was 2,737 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is devT0815 on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for devT0815. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is devT0815, and is it up at the moment?
Right now devT0815 is up and running. The uptime it reports puts the last restart at about 11 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does devT0815 run from?
With its EU tag, devT0815 lists itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 193.135.10.247:15114 is where it answers.
Tags
Which meanings sit behind the tags on devT0815?
These tags come from devT0815 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Its browser listing sits under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature devT0815?
devT0815 appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on devT0815 right now?
Of its 20 slots, devT0815 currently has 2 filled. Over the past week it peaked at 4 and averaged 1 players. Look at the last 48 hours and the peak hour is 20:00 UTC, at 3 players on average.
In the ranking of Rust servers, where does devT0815 place?
On the seven-day player-hours measure, devT0815 is #3,225, in the top 14% of all ranked servers and #1,214 in Europe.
Rules and settings
What are the settings and rules for devT0815?
No gather rate appears in the name of devT0815. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on devT0815?
The game generates the map on devT0815: procedural, size 4,000, seed 2019754195. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
What is the way to join devT0815?
To connect, start Rust and enter client.connect 193.135.10.247:15114 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.