Server profile
server_name
Offline, with 0 of 5 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 3d ago.
Offline 193.105.11.126:28070 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|470/575
- Rustoria.co - EU East Long440/475
- Rusty Moose |EU Main|984/250
- Rustafied.com - EU Friday62/100
- Rustoria.co - EU Main983/250
- Rustoria.co - US Main23/250
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does server_name wipe, and how often?
Too few wipes are on record for server_name to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 3 days 18 hours have passed since its current world was created.
About the server
What Rust version is live on server_name?
Running on Windows, server_name is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is server_name, and is it up at the moment?
The last sighting of server_name was 3 days 17 hours ago, and it is offline at present. The last 3 full days gave 0 of 72 hours up, or 0% of the time. Rust Insights first logged this server on 25 October 2026.
In which location does server_name sit?
There is no region published for server_name. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 193.105.11.126:28070.
Server tags
Which meanings sit behind the tags on server_name?
When the game's server browser reads server_name, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does server_name appear?
The Rust Insights lists that carry server_name are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on server_name right now, and how does that number move?
server_name was last seen 3 days 17 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does server_name place?
Player hours over seven days put server_name at #15,344, within the top 69% of the ranked field.
Settings and rules
What are the settings and rules for server_name?
Nothing about gather rate is given in the name of server_name. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map on server_name?
A procedural map, generated by the game, is what server_name runs.
How to join
What is the way to join server_name?
Type client.connect 193.105.11.126:28070 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.