Server profile
server_name
Offline, with 0 of 5 players on; ranked #15,262 of every public Rust server, the top 69%. It last wiped 4d ago.
Offline 193.105.11.126:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|109/250
- Rustoria.co - EU East Long124/200
- Rusty Moose |EU Main|455/575
- Rustafied.com - EU Friday26/100
- Rustoria.co - EU Main534/650
- Rustoria.co - EU East Medium439/525
The short version
Quick answers
From the figures on this page.
Wipe days
How often does server_name wipe, and on which day?
Too few wipes are on record for server_name to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 4 days 3 hours have passed since its current world was created.
Server
Which Rust version is server_name on?
Rust network protocol 2635 and build 168909 on Windows is what server_name runs. You can only join if your game is on the same protocol; Steam handles that update.
Has server_name stayed online, and is it up now?
Offline at the moment, server_name was last seen 4 days 2 hours ago. It spent 0 of the last 4 full days' 96 hours up, 0% of the time. On 25 October 2026 is when Rust Insights first saw it.
Where does server_name run from?
No region is published by server_name. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 193.105.11.126:28015.
Server tags
Which meanings sit behind the tags on server_name?
When the game's server browser reads server_name, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature server_name?
server_name appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on server_name right now?
The last time server_name was seen online was 4 days 2 hours ago, and it is offline now. A seven-day average of 0 players puts the last week in context.
How does server_name compare with other Rust servers in the ranking?
On player hours for the last seven days, server_name sits at #15,262, inside the top 69% of ranked servers.
Map and rules
How is server_name configured, and what rules apply?
The name of server_name does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
Which map is live on server_name?
The map on server_name is procedural and the game generates it.
How to join
How can you get onto server_name?
To connect, start Rust and enter client.connect 193.105.11.126:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.