Server profile
typical TEST
Offline, with 0 of 100 players on; ranked #15,490 of every public Rust server, the top 69%. It last wiped 40d ago.
Offline 192.255.237.203:28021 checked 39d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|236/250
- Rustoria.co - EU Main14/250
- Rusty Moose |EU Main|19/250
- Rustoria.co - EU East Long142/200
- Rustoria.co - EU East Medium49/200
- Rustafied.com - EU Friday40/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does typical TEST wipe, and how often?
Its rhythm cannot be read yet: typical TEST has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 40 days have passed since its current world was created.
Server details
What Rust version is live on typical TEST?
Running on Linux, typical TEST is on Rust network protocol 2633 and build 164530. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is typical TEST, and is it up at the moment?
Offline at the moment, typical TEST was last seen 39 days ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 18 September 2026.
In which location does typical TEST sit?
No region is published by typical TEST. Rust Insights reports the location a server declares, not the physical place of the machine. 192.255.237.203:28021 is where it answers.
Lists and tags
What is meant by each tag on typical TEST?
When the game's server browser reads typical TEST, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does typical TEST turn up among the Rust Insights lists and filters?
typical TEST appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of typical TEST look like?
The last time typical TEST was seen online was 39 days ago, and it is offline now.
In the ranking of Rust servers, where does typical TEST place?
The player-hours ranking for the last seven days puts typical TEST at #15,490, among the top 69% of all ranked servers.
Rules and settings
What are the settings and rules for typical TEST?
No gather rate appears in the name of typical TEST. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Which map is live on typical TEST?
The game generates the map on typical TEST: procedural, size 1,000, seed 6738. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How can you get onto typical TEST?
To connect, start Rust and enter client.connect 192.255.237.203:28021 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.