Skip to the story

Live edition37,607 playing on 11,693 servers

Rust Insights

Server profile

typical TEST

Offline, with 0 of 100 players on; ranked #15,490 of every public Rust server, the top 69%. It last wiped 40d ago.

Filed under
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,490ranktop 69%
40d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average169/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average108/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average15/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average16/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average21/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does typical TEST wipe, and on which day?

The record of typical TEST's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 40 days 21 hours have passed since its current world was created.

About the server

On what version does typical TEST currently run?

Running on Linux, typical TEST is on Rust network protocol 2633 and build 164530. The same protocol is required to join, and Steam takes care of updating it.

Has typical TEST stayed online, and is it up now?

typical TEST is offline at the moment; the last time it was seen was 39 days 22 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 18 September 2026.

Where does typical TEST run from?

There is no region published for typical TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 192.255.237.203:28017.

Tags

What is meant by each tag on typical TEST?

When the game's server browser reads typical TEST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature typical TEST?

typical TEST appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What does the population of typical TEST look like?

typical TEST was last seen 39 days 22 hours ago and is offline right now.

Where does typical TEST sit in the rankings?

Player hours over seven days put typical TEST at #15,490, within the top 69% of the ranked field.

Map and rules

How is typical TEST configured, and what rules apply?

Nothing about gather rate is given in the name of typical TEST. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

What is the map on typical TEST?

The game generates the map on typical TEST: procedural, size 1,000, seed 6738. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join typical TEST?

Type client.connect 192.255.237.203:28017 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.