Server profile
typical TEST
Offline, with 0 of 100 players on; ranked #15,490 of every public Rust server, the top 69%. It last wiped 40d ago.
Offline 192.255.237.203:28017 checked 39d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|169/250
- Rustoria.co - EU East Long108/200
- Rusty Moose |EU Main|16/250
- Rustoria.co - EU Main15/250
- Rustafied.com - EU Friday16/100
- Rustoria.co - EU East Medium21/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does typical TEST wipe, and on which day?
The record of typical TEST's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 40 days 21 hours have passed since its current world was created.
About the server
On what version does typical TEST currently run?
Running on Linux, typical TEST is on Rust network protocol 2633 and build 164530. The same protocol is required to join, and Steam takes care of updating it.
Has typical TEST stayed online, and is it up now?
typical TEST is offline at the moment; the last time it was seen was 39 days 22 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 18 September 2026.
Where does typical TEST run from?
There is no region published for typical TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 192.255.237.203:28017.
Tags
What is meant by each tag on typical TEST?
When the game's server browser reads typical TEST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature typical TEST?
typical TEST appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of typical TEST look like?
typical TEST was last seen 39 days 22 hours ago and is offline right now.
Where does typical TEST sit in the rankings?
Player hours over seven days put typical TEST at #15,490, within the top 69% of the ranked field.
Map and rules
How is typical TEST configured, and what rules apply?
Nothing about gather rate is given in the name of typical TEST. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
What is the map on typical TEST?
The game generates the map on typical TEST: procedural, size 1,000, seed 6738. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
What is the way to join typical TEST?
Type client.connect 192.255.237.203:28017 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.