Server profile
typical TEST
Offline, with 0 of 100 players on; ranked #15,490 of every public Rust server, the top 69%. It last wiped 42d ago.
Offline 192.255.237.203:28015 checked 40d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|372/425
- Rustoria.co - EU East Long458/500
- Rusty Moose |EU Main|988/1000
- Rustafied.com - EU Friday59/100
- Rustoria.co - EU Main992/1000
- Rustoria.co - US Main30/250
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does typical TEST wipe, and how often?
The record of typical TEST's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 42 days 10 hours ago.
Server
On what version does typical TEST currently run?
The Rust build is network protocol 2633 and build 164530, running on Linux, for typical TEST. The same protocol is required to join, and Steam takes care of updating it.
Has typical TEST stayed online, and is it up now?
typical TEST is offline at the moment; the last time it was seen was 40 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 18 September 2026.
What location is listed for typical TEST?
A region is not published by typical TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 192.255.237.203:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on typical TEST?
These tags come from typical TEST and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does typical TEST appear?
typical TEST appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on typical TEST right now, and how does that number move?
The last time typical TEST was seen online was 40 days 13 hours ago, and it is offline now.
How does typical TEST compare with other Rust servers in the ranking?
On player hours for the last seven days, typical TEST sits at #15,490, inside the top 69% of ranked servers.
Settings and rules
What are the settings and rules for typical TEST?
The name of typical TEST does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
Which map is live on typical TEST?
typical TEST runs a procedural map of size 1,000 with seed 6738, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How do you connect to typical TEST?
To connect, start Rust and enter client.connect 192.255.237.203:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.