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Rust Insights

Server profile

MeltkonRust / х2/ EVENTS / US {ENG/RU}

Online, with 0 of 100 players on; ranked #7,733 of every public Rust server, the top 35%. It last wiped 20d ago.

Filed under moddedoxide
Launch Rust and join Website
0/ 100 players now 0% full
07-day averagepeak 1
#7,733ranktop 35%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020023:0008:0017:0002:0011:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k27 Sep3 Oct9 Oct15 Oct21 Oct27 Oct

Note: Top 35% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.8 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 7 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 14:30 UTC20d ago 3 – running 0
Thu 1 Oct, 18:31 UTC FW26d ago 1 halved by day 2 5.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 37 on average40/100
  2. [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 28 on average19/50
  3. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average7/100
  4. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 16 on average14/175
  5. Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average13/150
  6. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average9/90

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at MeltkonRust / х2/ EVENTS / US {ENG/RU}?

At their busiest, its recent wipes drew 2 players on average. 47 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 2.

When does MeltkonRust / х2/ EVENTS / US {ENG/RU} wipe, and how often?

Its rhythm cannot be read yet: MeltkonRust / х2/ EVENTS / US {ENG/RU} has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 20 days 7 hours ago.

Server

What does performance look like on MeltkonRust / х2/ EVENTS / US {ENG/RU}?

The 48-hour average for server fps is 83, and 39 was the lowest seen. At its highest the entity count reached 104,364: buildings, deployables and everything else. It drew as much as 3,912 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on MeltkonRust / х2/ EVENTS / US {ENG/RU}?

Rust network protocol 2635 and build 168909 on Linux is what MeltkonRust / х2/ EVENTS / US {ENG/RU} runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is MeltkonRust / х2/ EVENTS / US {ENG/RU}, and is it up at the moment?

At the time of this check MeltkonRust / х2/ EVENTS / US {ENG/RU} is online. About 17 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 26 September 2026.

What location is listed for MeltkonRust / х2/ EVENTS / US {ENG/RU}?

No region tag comes from MeltkonRust / х2/ EVENTS / US {ENG/RU}, though the name suggests North America. Rust Insights reports the location a server declares, not the physical place of the machine. 192.210.199.98:7051 is where it answers.

Lists and tags

How should you read the tags listed for MeltkonRust / х2/ EVENTS / US {ENG/RU}?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what MeltkonRust / х2/ EVENTS / US {ENG/RU} publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does MeltkonRust / х2/ EVENTS / US {ENG/RU} turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry MeltkonRust / х2/ EVENTS / US {ENG/RU} are Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What does the population of MeltkonRust / х2/ EVENTS / US {ENG/RU} look like?

Of its 100 slots, MeltkonRust / х2/ EVENTS / US {ENG/RU} currently has 0 filled. Over the past week it peaked at 1 and averaged 0 players. The busiest point of the last 48 hours fell at 08:00 UTC, averaging 1 players.

Where does MeltkonRust / х2/ EVENTS / US {ENG/RU} sit in the rankings?

The player-hours ranking for the last seven days puts MeltkonRust / х2/ EVENTS / US {ENG/RU} at #7,733, among the top 35% of all ranked servers.

Map and rules

What settings and rules apply on MeltkonRust / х2/ EVENTS / US {ENG/RU}?

No gather rate appears in the name of MeltkonRust / х2/ EVENTS / US {ENG/RU}. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Which map is live on MeltkonRust / х2/ EVENTS / US {ENG/RU}?

MeltkonRust / х2/ EVENTS / US {ENG/RU} runs a procedural map of size 4,250 with seed 2034431724, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How can you get onto MeltkonRust / х2/ EVENTS / US {ENG/RU}?

Type client.connect 192.210.199.98:7051 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://meltkonrust.tebex.store.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.