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Rust Insights

Server profile · EU

[EU/SWE] Playstar - SOLO - HARDCORE

Online, with 0 of 50 players on; ranked #1,962 of every public Rust server, the top 9%. It last wiped 12d ago.

Filed under teams off biweekly wipes oxidehardcorepremium
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
27-day averagepeak 8
#1,962ranktop 9% · #760 in EU
12d agolast wipebiweekly schedule
8d 11hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246808:0017:0002:0012:0021:0006:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608008:0017:0002:0012:0021:0006:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

28 days usual gap between real wipes
100% on rhythm of its recent wipes
7 wipe-day peak players, last three wipes
50% crowd held else halves by day 5

Coming wipes

  1. 8d 11hThu 5 Nov, 19:00 UTCFW
  2. 15d 9hThu 12 Nov, 16:40 UTC
  3. 36d 11hThu 3 Dec, 19:00 UTCFW
  4. 43d 9hThu 10 Dec, 16:40 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 7, 20 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:40 UTC12d ago 7 – running 1
Thu 1 Oct, 22:04 UTC FW26d ago 8 halved by day 5 13.8 days 0
Thu 17 Sep, 16:35 UTC40d ago 5 held half 14.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average85/225
  2. Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 152 on average22/100
  3. Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 37 on average11/200
  4. Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 26 on average4/200
  5. РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10EU · groups of 8+ · biweekly · 21 on average5/200
  6. Rustopia.gg - EU MediumEU · groups of 12+ · biweekly · 20 on average2/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [EU/SWE] Playstar - SOLO - HARDCORE look like once wipe day arrives?

At their busiest, its recent wipes drew 7 players on average. The peak crowd on this wipe came 20 hours after it started. Half the peak held until the next wipe in 50% of its recent wipes. Otherwise, half the peak was lost by day 5.

On what schedule does [EU/SWE] Playstar - SOLO - HARDCORE wipe?

The wipe rhythm on [EU/SWE] Playstar - SOLO - HARDCORE is every 4 weeks on Thursday at 16:40 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 12 days 14 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.

Server

What does performance look like on [EU/SWE] Playstar - SOLO - HARDCORE?

Server fps averaged 59 over 48 hours; the lowest reading was 55. The world held a peak of 84,444 entities, counting buildings, deployables and all the rest. It drew as much as 2,654 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on [EU/SWE] Playstar - SOLO - HARDCORE?

The Rust build is network protocol 2635 and build 168909, running on Linux, for [EU/SWE] Playstar - SOLO - HARDCORE. The same protocol is required to join, and Steam takes care of updating it.

How reliable is [EU/SWE] Playstar - SOLO - HARDCORE, and is it up at the moment?

[EU/SWE] Playstar - SOLO - HARDCORE is currently reachable and online. The uptime it reports puts the last restart at about 3 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does [EU/SWE] Playstar - SOLO - HARDCORE run from?

The EU tag is how [EU/SWE] Playstar - SOLO - HARDCORE places itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 192.121.44.102:28016.

Server tags

What is meant by each tag on [EU/SWE] Playstar - SOLO - HARDCORE?

The tags gmhardcore (Game mode): Harsher rules apply here: hardcore; mp50 (Max players): The slot count is 50; ts0 (Group limit): This server has teams turned off; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EU (Europe): Find it in the browser under Europe are what [EU/SWE] Playstar - SOLO - HARDCORE publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature [EU/SWE] Playstar - SOLO - HARDCORE?

These Rust Insights lists include [EU/SWE] Playstar - SOLO - HARDCORE: Best Rust community servers and Rust servers in Europe. On the server list, the filters that surface it are Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore and Premium; Server tag: Biweekly ^b, Premium ^q and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

How many players are on [EU/SWE] Playstar - SOLO - HARDCORE right now?

Of its 50 slots, [EU/SWE] Playstar - SOLO - HARDCORE currently has 0 filled. A weekly average of 2 players goes with a peak of 8. The busiest point of the last 48 hours fell at 17:00 UTC, averaging 6 players.

How does [EU/SWE] Playstar - SOLO - HARDCORE compare with other Rust servers in the ranking?

[EU/SWE] Playstar - SOLO - HARDCORE holds #1,962 for player hours over the last seven days, #760 in Europe and in the top 9% of all ranked servers.

Rules and settings

What settings and rules apply on [EU/SWE] Playstar - SOLO - HARDCORE?

The name of [EU/SWE] Playstar - SOLO - HARDCORE does not state a gather rate. The server does not publish a group limit. hardcore is the game mode, The hardest mode Facepunch offers. Players may raid and fight one another. You will find it listed under Community in the server browser. It runs plugins, Oxide of them. You need Rust's premium status to get in. The server has Valve's VAC anti-cheat switched on.

What is the map on [EU/SWE] Playstar - SOLO - HARDCORE?

Size 3,600, procedural, generated by the game: that is the map on [EU/SWE] Playstar - SOLO - HARDCORE.

How to join

How can you get onto [EU/SWE] Playstar - SOLO - HARDCORE?

Open the console with F1 in Rust and enter client.connect 192.121.44.102:28016. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You need Rust's premium status to get in. https://discord.com/invite/gxJm7Pv is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,EU,gmhardcore,cs168909,^q,ts0,^o

Game

gmhardcore
Game mode Harsher rules apply here: hardcore.
mp50
Max players The slot count is 50.
ts0
Group limit This server has teams turned off.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^q
Premium You need Rust's premium status to get in.
^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.