Server profile · EU
[EU/SWE] Playstar - SOLO - HARDCORE
Online, with 0 of 50 players on; ranked #1,962 of every public Rust server, the top 9%. It last wiped 12d ago.
Online EU 192.121.44.102:28016 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence
Coming wipes
- 8d 11hThu 5 Nov, 19:00 UTCFW
- 15d 9hThu 12 Nov, 16:40 UTC
- 36d 11hThu 3 Dec, 19:00 UTCFW
- 43d 9hThu 10 Dec, 16:40 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 7, 20 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:40 UTC12d ago | 7 | – | running | 1 |
| Thu 1 Oct, 22:04 UTC FW26d ago | 8 | halved by day 5 | 13.8 days | 0 |
| Thu 17 Sep, 16:35 UTC40d ago | 5 | held half | 14.2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does [EU/SWE] Playstar - SOLO - HARDCORE look like once wipe day arrives?
At their busiest, its recent wipes drew 7 players on average. The peak crowd on this wipe came 20 hours after it started. Half the peak held until the next wipe in 50% of its recent wipes. Otherwise, half the peak was lost by day 5.
On what schedule does [EU/SWE] Playstar - SOLO - HARDCORE wipe?
The wipe rhythm on [EU/SWE] Playstar - SOLO - HARDCORE is every 4 weeks on Thursday at 16:40 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 12 days 14 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.
Server
What does performance look like on [EU/SWE] Playstar - SOLO - HARDCORE?
Server fps averaged 59 over 48 hours; the lowest reading was 55. The world held a peak of 84,444 entities, counting buildings, deployables and all the rest. It drew as much as 2,654 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on [EU/SWE] Playstar - SOLO - HARDCORE?
The Rust build is network protocol 2635 and build 168909, running on Linux, for [EU/SWE] Playstar - SOLO - HARDCORE. The same protocol is required to join, and Steam takes care of updating it.
How reliable is [EU/SWE] Playstar - SOLO - HARDCORE, and is it up at the moment?
[EU/SWE] Playstar - SOLO - HARDCORE is currently reachable and online. The uptime it reports puts the last restart at about 3 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does [EU/SWE] Playstar - SOLO - HARDCORE run from?
The EU tag is how [EU/SWE] Playstar - SOLO - HARDCORE places itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 192.121.44.102:28016.
Server tags
What is meant by each tag on [EU/SWE] Playstar - SOLO - HARDCORE?
The tags gmhardcore (Game mode): Harsher rules apply here: hardcore; mp50 (Max players): The slot count is 50; ts0 (Group limit): This server has teams turned off; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EU (Europe): Find it in the browser under Europe are what [EU/SWE] Playstar - SOLO - HARDCORE publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature [EU/SWE] Playstar - SOLO - HARDCORE?
These Rust Insights lists include [EU/SWE] Playstar - SOLO - HARDCORE: Best Rust community servers and Rust servers in Europe. On the server list, the filters that surface it are Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore and Premium; Server tag: Biweekly ^b, Premium ^q and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
How many players are on [EU/SWE] Playstar - SOLO - HARDCORE right now?
Of its 50 slots, [EU/SWE] Playstar - SOLO - HARDCORE currently has 0 filled. A weekly average of 2 players goes with a peak of 8. The busiest point of the last 48 hours fell at 17:00 UTC, averaging 6 players.
How does [EU/SWE] Playstar - SOLO - HARDCORE compare with other Rust servers in the ranking?
[EU/SWE] Playstar - SOLO - HARDCORE holds #1,962 for player hours over the last seven days, #760 in Europe and in the top 9% of all ranked servers.
Rules and settings
What settings and rules apply on [EU/SWE] Playstar - SOLO - HARDCORE?
The name of [EU/SWE] Playstar - SOLO - HARDCORE does not state a gather rate. The server does not publish a group limit. hardcore is the game mode, The hardest mode Facepunch offers. Players may raid and fight one another. You will find it listed under Community in the server browser. It runs plugins, Oxide of them. You need Rust's premium status to get in. The server has Valve's VAC anti-cheat switched on.
What is the map on [EU/SWE] Playstar - SOLO - HARDCORE?
Size 3,600, procedural, generated by the game: that is the map on [EU/SWE] Playstar - SOLO - HARDCORE.
How to join
How can you get onto [EU/SWE] Playstar - SOLO - HARDCORE?
Open the console with F1 in Rust and enter client.connect 192.121.44.102:28016. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You need Rust's premium status to get in. https://discord.com/invite/gxJm7Pv is its website.
