Server profile
ZONE | LOCAL TEST
Offline, with 1 of 5 players on; ranked #11,541 of every public Rust server, the top 52%. It last wiped 3d ago.
Offline 191.217.251.216:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 52% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|176/250
- Rustoria.co - EU East Long125/200
- Rusty Moose |EU Main|19/250
- Rustoria.co - EU Main14/250
- Rustafied.com - EU Friday18/100
- Rustoria.co - EU East Medium23/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does ZONE | LOCAL TEST wipe, and how often?
Its rhythm cannot be read yet: ZONE | LOCAL TEST has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 3 days 8 hours have passed since its current world was created.
Server details
On what version does ZONE | LOCAL TEST currently run?
Running on Windows, ZONE | LOCAL TEST is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for ZONE | LOCAL TEST, and is it online?
ZONE | LOCAL TEST is offline at the moment; the last time it was seen was 3 days 7 hours ago. It spent 0 of the last 3 full days' 72 hours up, 0% of the time. The first record Rust Insights has of it is 25 October 2026.
Where does ZONE | LOCAL TEST run from?
No region is published by ZONE | LOCAL TEST. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 191.217.251.216:28015.
Tags
Which meanings sit behind the tags on ZONE | LOCAL TEST?
When the game's server browser reads ZONE | LOCAL TEST, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does ZONE | LOCAL TEST appear?
These Rust Insights lists include ZONE | LOCAL TEST: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population history
How many players are on ZONE | LOCAL TEST right now?
The last time ZONE | LOCAL TEST was seen online was 3 days 7 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 1 players.
In the ranking of Rust servers, where does ZONE | LOCAL TEST place?
On player hours for the last seven days, ZONE | LOCAL TEST sits at #11,541, inside the top 52% of ranked servers.
Rules and settings
What are the settings and rules for ZONE | LOCAL TEST?
The name of ZONE | LOCAL TEST does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map on ZONE | LOCAL TEST?
A procedural map, generated by the game, is what ZONE | LOCAL TEST runs.
Join
How can you get onto ZONE | LOCAL TEST?
Type client.connect 191.217.251.216:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.