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Rust Insights

Server profile

TagMapServer

Offline, with 0 of 10 players on; ranked #15,318 of every public Rust server, the top 69%. It last wiped 6d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,318ranktop 69%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:48 UTC6d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average513/525
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average380/450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average49/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average49/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average54/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average167/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

On TagMapServer, what happens on wipe day?

At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.

When does TagMapServer wipe, and how often?

Its rhythm cannot be read yet: TagMapServer has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 6 days 16 hours have passed since its current world was created.

Server details

On what version does TagMapServer currently run?

Rust network protocol 2634 and build 167781 on Windows is what TagMapServer runs. You can only join if your game is on the same protocol; Steam handles that update.

Has TagMapServer stayed online, and is it up now?

The last sighting of TagMapServer was 6 days 16 hours ago, and it is offline at present. It spent 0 of the last 6 full days' 144 hours up, 0% of the time. Rust Insights first logged this server on 22 October 2026.

Where does TagMapServer run from?

No region is published by TagMapServer. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 190.111.127.52:28015.

Lists and tags

How should you read the tags listed for TagMapServer?

These tags come from TagMapServer and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature TagMapServer?

The Rust Insights lists that carry TagMapServer are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What does the population of TagMapServer look like?

TagMapServer was last seen 6 days 16 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.

How does TagMapServer compare with other Rust servers in the ranking?

Player hours over seven days put TagMapServer at #15,318, within the top 69% of the ranked field.

Rules and settings

What are the settings and rules for TagMapServer?

No gather rate appears in the name of TagMapServer. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

Which map is live on TagMapServer?

The game generates the map on TagMapServer, which is procedural.

Connecting

What is the way to join TagMapServer?

Type client.connect 190.111.127.52:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.