Server profile · NA
Rust Plus 200
Online, with 0 of 20 players on; ranked #10,341 of every public Rust server, the top 47%. It last wiped 2d ago.
Online NA 188.82.56.95:28064 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 47% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Rust Plus 200 wipe?
The record of Rust Plus 200's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 2 days 2 hours ago.
Server details
What does performance look like on Rust Plus 200?
Server fps averaged 71 over 48 hours; the lowest reading was 27. The world held a peak of 155,735 entities, counting buildings, deployables and all the rest. It drew as much as 4,427 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
On what version does Rust Plus 200 currently run?
Rust network protocol 2635 and build 168909 on Windows is what Rust Plus 200 runs. Joining needs your game on the same protocol, which Steam updates for you.
Has Rust Plus 200 stayed online, and is it up now?
At the time of this check Rust Plus 200 is online. About 13 hours ago is when it last restarted, judged from the uptime it reports. Of the 24 hours in the last 1 full day, 24 were up, 100% of the time. On 25 October 2026 is when Rust Insights first saw it.
In which location does Rust Plus 200 sit?
With its NA tag, Rust Plus 200 lists itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 188.82.56.95:28064 is where it answers.
Lists and tags
What is meant by each tag on Rust Plus 200?
The tags gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): The server browser files this server under North America are what Rust Plus 200 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Rust Plus 200 appear?
Rust Plus 200 appears among the following Rust Insights lists: Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
How many players are on Rust Plus 200 right now?
Of its 20 slots, Rust Plus 200 currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 18:00 UTC, at 1 players on average.
How does Rust Plus 200 compare with other Rust servers in the ranking?
On the seven-day player-hours measure, Rust Plus 200 is #10,341, in the top 47% of all ranked servers and #1,301 in North America.
Map and rules
What are the settings and rules for Rust Plus 200?
Nothing about gather rate is given in the name of Rust Plus 200. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.
Which map is live on Rust Plus 200?
Size 5,000 and seed 890272655 define the procedural map on Rust Plus 200, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
What is the way to join Rust Plus 200?
To connect, start Rust and enter client.connect 188.82.56.95:28064 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
