Server profile · EU
Rust The Walking Dead
Offline, with 0 of 20 players on; ranked #15,497 of every public Rust server, the top 67%. It last wiped 37d ago.
Offline EU 188.82.56.95:28050 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Rust The Walking Dead wipe?
Its rhythm cannot be read yet: Rust The Walking Dead has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 37 days 23 hours ago.
Server
On what version does Rust The Walking Dead currently run?
Rust network protocol 2633 and build 165217 on Windows is what Rust The Walking Dead runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Rust The Walking Dead, and is it up at the moment?
The last sighting of Rust The Walking Dead was 35 days 5 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 20 September 2026 is when Rust Insights first saw it.
In which location does Rust The Walking Dead sit?
Its EU tag is what Rust The Walking Dead uses to list itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 188.82.56.95:28050 is where it answers.
Tags
What is meant by each tag on Rust The Walking Dead?
When the game's server browser reads Rust The Walking Dead, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp20 (Max players): The slot count is 20; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Find it in the browser under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Rust The Walking Dead turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Rust The Walking Dead are Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Rust The Walking Dead right now, and how does that number move?
Rust The Walking Dead was last seen 35 days 5 hours ago and is offline right now.
How does Rust The Walking Dead compare with other Rust servers in the ranking?
In Europe, Rust The Walking Dead is #2,523; across all ranked servers it is #15,497 on seven-day player hours, in the top 67%.
Map and rules
How is Rust The Walking Dead configured, and what rules apply?
Nothing about gather rate is given in the name of Rust The Walking Dead. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.
Which map is live on Rust The Walking Dead?
Rust The Walking Dead runs a procedural map of size 5,000 with seed 1110874180, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How can you get onto Rust The Walking Dead?
To connect, start Rust and enter client.connect 188.82.56.95:28050 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
