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Rust Insights

Server profile

Rust Plus200 Teste

Offline, with 0 of 15 players on; ranked #11,166 of every public Rust server, the top 51%. It last wiped 18h ago.

Filed under
Launch Rust and join
The server's own banner, as it publishes it.
0/ 15 players now 0% full
07-day averagepeak 1
#11,166ranktop 51%
18h agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75123:0000:0001:0005:0006:0015:00Wiped Mon 26 Oct, 23:28 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct17 Oct22 Oct27 Oct

Note: Top 51% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 days usual gap between real wipes
25% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 19 OctSat 17 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 23:28 UTC18h ago – – running 0
Mon 19 Oct, 15:35 UTC8d ago 1 halved by day 1 7.3 days 0
Sat 17 Oct, 23:56 UTC9d ago 1 – 1.7 days 1
Wed 14 Oct, 09:38 UTC13d ago 1 halved by day 1 3.6 days 0
Thu 8 Oct, 21:42 UTC18d ago 1 halved by day 1 5.5 days 0
Wed 7 Oct, 02:37 UTC20d ago 1 – 1.8 days 0
Mon 5 Oct, 16:21 UTC22d ago 1 – 1.4 days 0
Sun 4 Oct, 15:38 UTC23d ago 1 – 1 days 1
Sat 3 Oct, 22:40 UTC23d ago 1 – 0.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average813/850
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 349 on average59/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 343 on average118/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 313 on average532/575
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 282 on average319/350
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 257 on average218/325

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Rust Plus200 Teste, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. 3 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 1.

When does Rust Plus200 Teste wipe, and how often?

No next wipe can be predicted for Rust Plus200 Teste, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 18 hours have passed since its current world was created.

Server

What Rust version is live on Rust Plus200 Teste?

Running on Windows, Rust Plus200 Teste is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Has Rust Plus200 Teste stayed online, and is it up now?

Offline at the moment, Rust Plus200 Teste was last seen 2 hours ago. It spent 9 of the last 7 full days' 168 hours up, 5% of the time. Rust Insights first logged this server on 3 October 2026.

Where does Rust Plus200 Teste run from?

A region is not published by Rust Plus200 Teste. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 188.82.56.95:28015.

Server tags

What is meant by each tag on Rust Plus200 Teste?

The tags gmvanilla (Game mode): The mode is vanilla survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what Rust Plus200 Teste publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Rust Plus200 Teste?

The Rust Insights lists that carry Rust Plus200 Teste are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

How many players are on Rust Plus200 Teste right now?

The last time Rust Plus200 Teste was seen online was 2 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 0 players. Look at the last 48 hours and the peak hour is 06:00 UTC, at 1 players on average.

How does Rust Plus200 Teste compare with other Rust servers in the ranking?

Player hours over seven days put Rust Plus200 Teste at #11,166, within the top 51% of the ranked field.

Rules and settings

What are the settings and rules for Rust Plus200 Teste?

No gather rate appears in the name of Rust Plus200 Teste. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

What is the map on Rust Plus200 Teste?

The game generates the map on Rust Plus200 Teste: procedural, size 5,000, seed 1517734688. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto Rust Plus200 Teste?

To connect, start Rust and enter client.connect 188.82.56.95:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp15
Max players 15 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.