Server profile
TEST
Offline, with 1 of 10 players on; ranked #15,922 of every public Rust server, the top 67%. It last wiped 31d ago.
Offline 188.47.5.97:28015 checked 31d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|445/500
- Rustoria.co - EU East Long275/300
- Rusty Moose |EU Main|41/250
- Rustoria.co - EU Main34/250
- Rustafied.com - EU Friday81/100
- Rustoria.co - EU East Medium99/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does TEST wipe, and how often?
The record of TEST's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 31 days 12 hours ago.
About the server
What Rust version is live on TEST?
The Rust build is network protocol 2633 and build 165217, running on Windows, for TEST. Joining needs your game on the same protocol, which Steam updates for you.
Has TEST stayed online, and is it up now?
The last sighting of TEST was 31 days 10 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 27 September 2026.
Where does TEST run from?
No region is published by TEST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 188.47.5.97:28015.
Lists and tags
Which meanings sit behind the tags on TEST?
These tags come from TEST and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature TEST?
The Rust Insights lists that carry TEST are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on TEST right now, and how does that number move?
The last time TEST was seen online was 31 days 10 hours ago, and it is offline now.
How does TEST compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts TEST at #15,922, among the top 67% of all ranked servers.
Settings and rules
What settings and rules apply on TEST?
Nothing about gather rate is given in the name of TEST. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
Which map is live on TEST?
A procedural map, generated by the game, is what TEST runs.
Connecting
How can you get onto TEST?
Open the console with F1 in Rust and enter client.connect 188.47.5.97:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.