Server profile
LOCAL-TEST-DO-NOT-JOIN
Offline, with 0 of 2 players on; ranked #16,882 of every public Rust server, the top 71%. It last wiped 30d ago.
Offline 188.29.127.108:28215 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 11:14 UTC30d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|307/325
- Rustoria.co - EU East Long385/425
- Rusty Moose |EU Main|926/1000
- Rustafied.com - EU Friday45/100
- Rustoria.co - EU Main979/1000
- Rustoria.co - EU East Medium780/800
The short version
Quick answers
From the figures on this page.
Wipe cycle
On LOCAL-TEST-DO-NOT-JOIN, what happens on wipe day?
Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.
When does LOCAL-TEST-DO-NOT-JOIN wipe, and how often?
Too few wipes are on record for LOCAL-TEST-DO-NOT-JOIN to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 30 days 8 hours ago.
About the server
What Rust version is live on LOCAL-TEST-DO-NOT-JOIN?
Rust network protocol 2633 and build 165217 on Windows is what LOCAL-TEST-DO-NOT-JOIN runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for LOCAL-TEST-DO-NOT-JOIN, and is it online?
LOCAL-TEST-DO-NOT-JOIN is offline at the moment; the last time it was seen was 30 days 8 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 29 September 2026.
What location is listed for LOCAL-TEST-DO-NOT-JOIN?
No region is published by LOCAL-TEST-DO-NOT-JOIN. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 188.29.127.108:28215 is where it answers.
Lists and tags
How should you read the tags listed for LOCAL-TEST-DO-NOT-JOIN?
When the game's server browser reads LOCAL-TEST-DO-NOT-JOIN, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does LOCAL-TEST-DO-NOT-JOIN appear?
These Rust Insights lists include LOCAL-TEST-DO-NOT-JOIN: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on LOCAL-TEST-DO-NOT-JOIN right now?
LOCAL-TEST-DO-NOT-JOIN was last seen 30 days 8 hours ago and is offline right now.
In the ranking of Rust servers, where does LOCAL-TEST-DO-NOT-JOIN place?
Player hours over seven days put LOCAL-TEST-DO-NOT-JOIN at #16,882, within the top 71% of the ranked field.
Map and rules
What settings and rules apply on LOCAL-TEST-DO-NOT-JOIN?
No gather rate appears in the name of LOCAL-TEST-DO-NOT-JOIN. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map on LOCAL-TEST-DO-NOT-JOIN?
A procedural map, generated by the game, is what LOCAL-TEST-DO-NOT-JOIN runs.
Join
What is the way to join LOCAL-TEST-DO-NOT-JOIN?
Open the console with F1 in Rust and enter client.connect 188.29.127.108:28215. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.