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Live edition102,314 playing on 11,909 servers

Rust Insights

Server profile

Our Private Rust

Offline, with 2 of 8 players on; ranked #11,456 of every public Rust server, the top 53%. It last wiped 27d ago.

Filed under
Launch Rust and join
2/ 8 players now 25% full
07-day averagepeak –
#11,456ranktop 53%
27d agolast wipeno schedule published
7d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Sep27 Sep4 Oct10 Oct17 Oct23 Oct

Note: Top 53% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

2 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:06 UTC FW27d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average343/400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458/500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average979/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average52/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average983/1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average37/250

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Our Private Rust, what happens on wipe day?

The average busiest point of its recent wipes was 2 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does Our Private Rust wipe, and on which day?

Each month Our Private Rust wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 27 days 22 hours ago.

Server

On what version does Our Private Rust currently run?

Running on Windows, Our Private Rust is on Rust network protocol 2634 and build 166494. You can only join if your game is on the same protocol; Steam handles that update.

Has Our Private Rust stayed online, and is it up now?

The last sighting of Our Private Rust was 12 days 20 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 21 September 2026.

In which location does Our Private Rust sit?

There is no region published for Our Private Rust. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 188.246.36.127:28015 is where it answers.

Lists and tags

How should you read the tags listed for Our Private Rust?

When the game's server browser reads Our Private Rust, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): It holds 8 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Our Private Rust?

The Rust Insights lists that carry Our Private Rust are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on Our Private Rust right now?

The last time Our Private Rust was seen online was 12 days 20 hours ago, and it is offline now.

In the ranking of Rust servers, where does Our Private Rust place?

The player-hours ranking for the last seven days puts Our Private Rust at #11,456, among the top 53% of all ranked servers.

Map and rules

What are the settings and rules for Our Private Rust?

No gather rate appears in the name of Our Private Rust. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is off.

Which map is live on Our Private Rust?

The game generates the map on Our Private Rust, which is procedural.

Join

How can you get onto Our Private Rust?

To connect, start Rust and enter client.connect 188.246.36.127:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp8
Max players It holds 8 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.