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Live edition41,937 playing on 11,705 servers

Rust Insights

Server profile

Swerver

Offline, with 0 of 100 players on; ranked #15,483 of every public Rust server, the top 71%. It last wiped 16d ago.

Filed under
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,483ranktop 71%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct15 Oct17 Oct19 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 12 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:25 UTC16d ago 0 – running 0
Mon 12 Oct, 02:36 UTC16d ago 0 – 0.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average204/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average123/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average25/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average14/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average25/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average30/225

The short version

Quick answers

From the figures on this page.

Wipe days

On Swerver, what happens on wipe day?

At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.

How often does Swerver wipe, and on which day?

The record of Swerver's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 16 days 15 hours have passed since its current world was created.

Server details

Which Rust version is Swerver on?

Running on Linux, Swerver is on Rust network protocol 2634 and build 167584. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Swerver, and is it up at the moment?

The last sighting of Swerver was 16 days 5 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 8 October 2026.

Where does Swerver run from?

A region is not published by Swerver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 188.245.7.13:28015.

Tags

What is meant by each tag on Swerver?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty are what Swerver publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Swerver turn up among the Rust Insights lists and filters?

These Rust Insights lists include Swerver: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on Swerver right now, and how does that number move?

Swerver is offline at the moment; the last sighting was 16 days 5 hours ago.

How does Swerver compare with other Rust servers in the ranking?

Player hours over seven days put Swerver at #15,483, within the top 71% of the ranked field.

Map and rules

How is Swerver configured, and what rules apply?

The name of Swerver does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

What is the map on Swerver?

Size 1,000 and seed 456456456 define the procedural map on Swerver, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

What is the way to join Swerver?

To connect, start Rust and enter client.connect 188.245.7.13:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.