Server profile
Staging Dev Server
Offline, with 0 of 50 players on; ranked #15,841 of every public Rust server, the top 72%. It last wiped 20d ago.
Offline 188.245.20.40:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 12:39 UTC20d ago | 0 | – | running | 0 |
| Thu 8 Oct, 20:09 UTC20d ago | 0 | – | 0.7 days | 0 |
| Thu 8 Oct, 11:39 UTC21d ago | 0 | – | 0.4 days | 0 |
| Thu 8 Oct, 00:39 UTC21d ago | 0 | – | 0.5 days | 0 |
| Wed 7 Oct, 18:09 UTC21d ago | 0 | – | 0.3 days | 0 |
| Wed 7 Oct, 12:08 UTC22d ago | 0 | – | 0.3 days | 0 |
| Tue 6 Oct, 18:09 UTC22d ago | 0 | – | 0.7 days | 0 |
| Tue 6 Oct, 12:08 UTC23d ago | 0 | – | 0.3 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|513/525
- Rustoria.co - EU East Long418/450
- Rusty Moose |EU Main|52/250
- Rustoria.co - EU Main55/250
- Rustafied.com - EU Friday60/100
- Rustoria.co - EU East Medium167/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does Staging Dev Server look like once wipe day arrives?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
When does Staging Dev Server wipe, and how often?
Staging Dev Server wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 20 days have passed since its current world was created.
Server details
What Rust version is live on Staging Dev Server?
Rust network protocol 2635 and build 167431 on Linux is what Staging Dev Server runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Staging Dev Server, and is it online?
The last sighting of Staging Dev Server was 20 days ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 5 October 2026.
What location is listed for Staging Dev Server?
There is no region published for Staging Dev Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 188.245.20.40:28015.
Lists and tags
What is meant by each tag on Staging Dev Server?
These tags come from Staging Dev Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs167431 (Build): It runs game build 167431; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Staging Dev Server appear?
Staging Dev Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on Staging Dev Server right now, and how does that number move?
Staging Dev Server is offline at the moment; the last sighting was 20 days ago.
In the ranking of Rust servers, where does Staging Dev Server place?
Player hours over seven days put Staging Dev Server at #15,841, within the top 72% of the ranked field.
Map and rules
How is Staging Dev Server configured, and what rules apply?
No gather rate appears in the name of Staging Dev Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
Which map is live on Staging Dev Server?
The game generates the map on Staging Dev Server, which is procedural.
How to join
How do you connect to Staging Dev Server?
To connect, start Rust and enter client.connect 188.245.20.40:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.