Server profile
TEST
Offline, with 1 of 10 players on; ranked #11,442 of every public Rust server, the top 53%. It last wiped 14d ago.
Offline 188.244.248.95:28015 checked 13d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 53% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|140/250
- Rustoria.co - EU East Long112/200
- Rusty Moose |EU Main|14/250
- Rustoria.co - EU Main18/250
- Rustafied.com - EU Friday11/100
- Rustoria.co - EU East Medium15/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does TEST wipe, and on which day?
The record of TEST's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 14 days 17 hours have passed since its current world was created.
Server details
What Rust version is live on TEST?
Rust network protocol 2634 and build 167781 on Windows is what TEST runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is TEST, and is it up at the moment?
TEST is offline at the moment; the last time it was seen was 13 days 14 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 15 October 2026 is when Rust Insights first saw it.
In which location does TEST sit?
A region is not published by TEST. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 188.244.248.95:28015.
Tags
What is meant by each tag on TEST?
These tags come from TEST and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does TEST turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry TEST are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on TEST right now?
The last time TEST was seen online was 13 days 14 hours ago, and it is offline now.
In the ranking of Rust servers, where does TEST place?
Player hours over seven days put TEST at #11,442, within the top 53% of the ranked field.
Settings and rules
How is TEST configured, and what rules apply?
Nothing about gather rate is given in the name of TEST. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map on TEST?
The map on TEST is procedural and the game generates it.
Connecting
How do you connect to TEST?
To connect, start Rust and enter client.connect 188.244.248.95:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.