Server profile
Local Carbon
Online, with 0 of 10 players on; ranked #5,802 of every public Rust server, the top 26%. It last wiped 4d ago.
Online 188.241.241.200:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 26% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 02:06 UTC4d ago | 1 | – | running | 0 |
| Sat 17 Oct, 20:12 UTC11d ago | 0 | – | 7.2 days | 0 |
| Tue 13 Oct, 23:01 UTC15d ago | 1 | halved by day 2 | 3.9 days | 0 |
| Mon 5 Oct, 14:03 UTC23d ago | 0 | – | 8.4 days | 0 |
| Thu 1 Oct, 21:19 UTC FW27d ago | 1 | held half | 3.7 days | 0 |
| Tue 29 Sep, 12:01 UTC30d ago | 0 | – | 2.4 days | 0 |
| Sun 27 Sep, 21:39 UTC31d ago | 1 | – | 1.6 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at Local Carbon?
At their busiest, its recent wipes drew 1 players on average. 29 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Otherwise, half the peak was lost by day 2.
When does Local Carbon wipe, and how often?
Each month Local Carbon wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 4 days 10 hours have passed since its current world was created. Wipes run monthly, as its tags say.
Server
Which Rust version is Local Carbon on?
Rust network protocol 2635 and build 168909 on Windows is what Local Carbon runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Local Carbon, and is it up at the moment?
At the time of this check Local Carbon is online. The last 7 full days gave 107 of 168 hours up, or 64% of the time. On 27 September 2026 is when Rust Insights first saw it.
What location is listed for Local Carbon?
No region is published by Local Carbon. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 188.241.241.200:28015.
Lists and tags
What is meant by each tag on Local Carbon?
The tags gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon are what Local Carbon publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Local Carbon appear?
The Rust Insights lists that carry Local Carbon are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Population
How many players are on Local Carbon right now?
At the time of this refresh, Local Carbon holds 0 players on 10 slots. The seven-day average is 0 players, and the highest point in that week was 1.
Where does Local Carbon sit in the rankings?
Player hours over seven days put Local Carbon at #5,802, within the top 26% of the ranked field.
Rules and settings
What are the settings and rules for Local Carbon?
The name of Local Carbon does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on Local Carbon?
The map on Local Carbon is procedural and the game generates it.
Connecting
How do you connect to Local Carbon?
Type client.connect 188.241.241.200:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.