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Rust Insights

Server profile

Local Carbon

Online, with 0 of 10 players on; ranked #5,802 of every public Rust server, the top 26%. It last wiped 4d ago.

Filed under monthly wipes moddedcarbon
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak 1
#5,802ranktop 26%
4d agolast wipemonthly schedule
7d 6hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Note: Top 26% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

3.8 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
50% crowd held else halves by day 2

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 25 OctSat 17 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 02:06 UTC4d ago 1 – running 0
Sat 17 Oct, 20:12 UTC11d ago 0 – 7.2 days 0
Tue 13 Oct, 23:01 UTC15d ago 1 halved by day 2 3.9 days 0
Mon 5 Oct, 14:03 UTC23d ago 0 – 8.4 days 0
Thu 1 Oct, 21:19 UTC FW27d ago 1 held half 3.7 days 0
Tue 29 Sep, 12:01 UTC30d ago 0 – 2.4 days 0
Sun 27 Sep, 21:39 UTC31d ago 1 – 1.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average71/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21/1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average247/700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 72 on average111/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average11/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 65 on average373/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Local Carbon?

At their busiest, its recent wipes drew 1 players on average. 29 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Otherwise, half the peak was lost by day 2.

When does Local Carbon wipe, and how often?

Each month Local Carbon wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 4 days 10 hours have passed since its current world was created. Wipes run monthly, as its tags say.

Server

Which Rust version is Local Carbon on?

Rust network protocol 2635 and build 168909 on Windows is what Local Carbon runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Local Carbon, and is it up at the moment?

At the time of this check Local Carbon is online. The last 7 full days gave 107 of 168 hours up, or 64% of the time. On 27 September 2026 is when Rust Insights first saw it.

What location is listed for Local Carbon?

No region is published by Local Carbon. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 188.241.241.200:28015.

Lists and tags

What is meant by each tag on Local Carbon?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon are what Local Carbon publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Local Carbon appear?

The Rust Insights lists that carry Local Carbon are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population

How many players are on Local Carbon right now?

At the time of this refresh, Local Carbon holds 0 players on 10 slots. The seven-day average is 0 players, and the highest point in that week was 1.

Where does Local Carbon sit in the rankings?

Player hours over seven days put Local Carbon at #5,802, within the top 26% of the ranked field.

Rules and settings

What are the settings and rules for Local Carbon?

The name of Local Carbon does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on Local Carbon?

The map on Local Carbon is procedural and the game generates it.

Connecting

How do you connect to Local Carbon?

Type client.connect 188.241.241.200:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^z,^y,^m,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.