Server profile
Devblog 65 Legacy Server
Offline, with 0 of 30 players on; ranked #15,960 of every public Rust server, the top 71%. It last wiped 22d ago.
Offline 188.191.162.8:28015 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|368/400
- Rustoria.co - EU East Long328/350
- Rusty Moose |EU Main|34/250
- Rustoria.co - EU Main34/250
- Rustafied.com - EU Friday48/100
- Rustoria.co - EU East Medium166/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Devblog 65 Legacy Server wipe, and on which day?
Its rhythm cannot be read yet: Devblog 65 Legacy Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 22 days ago.
Server
On what version does Devblog 65 Legacy Server currently run?
Running on Windows, Devblog 65 Legacy Server is on Rust network protocol 2013. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Devblog 65 Legacy Server, and is it online?
The last sighting of Devblog 65 Legacy Server was 22 days ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 4 October 2026 is when Rust Insights first saw it.
What location is listed for Devblog 65 Legacy Server?
No region is published by Devblog 65 Legacy Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 188.191.162.8:28015 is where it answers.
Server tags
Which meanings sit behind the tags on Devblog 65 Legacy Server?
When the game's server browser reads Devblog 65 Legacy Server, it finds these tags: mp30 (Max players): The slot count is 30; v2013 (Protocol): Your game must run the same version to join: the protocol is 2013; h5cf11350 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there; stok (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Devblog 65 Legacy Server turn up among the Rust Insights lists and filters?
Devblog 65 Legacy Server appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
Player counts
How many players are on Devblog 65 Legacy Server right now?
Devblog 65 Legacy Server was last seen 22 days ago and is offline right now.
How does Devblog 65 Legacy Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Devblog 65 Legacy Server at #15,960, among the top 71% of all ranked servers.
Map and rules
How is Devblog 65 Legacy Server configured, and what rules apply?
Nothing about gather rate is given in the name of Devblog 65 Legacy Server. A group limit is not published here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched off.
Join
How can you get onto Devblog 65 Legacy Server?
Type client.connect 188.191.162.8:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.