Server profile
TEST
Offline, with 0 of 10 players on; ranked #15,050 of every public Rust server. It last wiped 44d ago.
Offline 188.19.173.245:28015 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|277/250
- Rustoria.co - EU East Long209/225
- Rusty Moose |EU Main|19/250
- Rustoria.co - EU Main21/250
- Rustafied.com - EU Friday25/100
- Rustoria.co - EU East Medium94/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does TEST wipe, and how often?
The record of TEST's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 44 days 22 hours ago.
Server
Which Rust version is TEST on?
Rust network protocol 2633 and build 163794 on Windows is what TEST runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is TEST, and is it up at the moment?
The last sighting of TEST was 44 days 21 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 14 September 2026.
What location is listed for TEST?
A region is not published by TEST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 188.19.173.245:28015.
Tags
Which meanings sit behind the tags on TEST?
These tags come from TEST and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does TEST appear?
The Rust Insights lists that carry TEST are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on TEST right now?
TEST was last seen 44 days 21 hours ago and is offline right now.
Where does TEST sit in the rankings?
The player-hours ranking for the last seven days puts TEST at #15,050, among the top – of all ranked servers.
Rules and settings
What settings and rules apply on TEST?
No gather rate appears in the name of TEST. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
What is the map on TEST?
The map on TEST is procedural and the game generates it.
Connecting
What is the way to join TEST?
To connect, start Rust and enter client.connect 188.19.173.245:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.