Server profile
ServerName
Offline, with 1 of 5 players on; ranked #9,063 of every public Rust server, the top 41%. It last wiped 16d ago.
Offline 188.186.80.89:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 41% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|476/500
- Rustoria.co - EU East Long280/300
- Rusty Moose |EU Main|39/250
- Rustoria.co - EU Main31/250
- Rustafied.com - EU Friday88/100
- Rustoria.co - EU East Medium111/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does ServerName wipe, and on which day?
Its rhythm cannot be read yet: ServerName has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 16 days 16 hours ago.
Server details
What Rust version is live on ServerName?
The Rust build is network protocol 2635 and build 168909, running on Windows, for ServerName. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for ServerName, and is it online?
The last sighting of ServerName was 2 days 13 hours ago, and it is offline at present. It spent 4 of the last 3 full days' 72 hours up, 6% of the time. The first record Rust Insights has of it is 24 October 2026.
In which location does ServerName sit?
A region is not published by ServerName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 188.186.80.89:28015.
Tags
How should you read the tags listed for ServerName?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set are what ServerName publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
ServerName appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on ServerName right now, and how does that number move?
ServerName is offline at the moment; the last sighting was 2 days 13 hours ago. Over the past week it peaked at 1 and averaged 1 players.
How does ServerName compare with other Rust servers in the ranking?
Player hours over seven days put ServerName at #9,063, within the top 41% of the ranked field.
Settings and rules
What settings and rules apply on ServerName?
The name of ServerName does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
What is the map on ServerName?
A procedural map, generated by the game, is what ServerName runs.
Connecting
How can you get onto ServerName?
To connect, start Rust and enter client.connect 188.186.80.89:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.