Server profile
E-SURVIVAL Dev
Offline, with 1 of 10 players on; ranked #14,143 of every public Rust server. It last wiped 44d ago.
Offline 188.168.17.60:28025 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does E-SURVIVAL Dev wipe, and on which day?
The record of E-SURVIVAL Dev's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 44 days 2 hours ago.
About the server
Which Rust version is E-SURVIVAL Dev on?
Running on Windows, E-SURVIVAL Dev is on Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of updating it.
How reliable is E-SURVIVAL Dev, and is it up at the moment?
E-SURVIVAL Dev is offline at the moment; the last time it was seen was 44 days 2 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 15 September 2026 is when Rust Insights first saw it.
In which location does E-SURVIVAL Dev sit?
No region is published by E-SURVIVAL Dev. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 188.168.17.60:28025 is where it answers.
Tags
Which meanings sit behind the tags on E-SURVIVAL Dev?
When the game's server browser reads E-SURVIVAL Dev, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts3 (Group limit): No team may exceed 3 players; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature E-SURVIVAL Dev?
These Rust Insights lists include E-SURVIVAL Dev: Modded Rust servers, explained and Best trio Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio.
Population history
How many players are on E-SURVIVAL Dev right now?
E-SURVIVAL Dev was last seen 44 days 2 hours ago and is offline right now.
In the ranking of Rust servers, where does E-SURVIVAL Dev place?
Player hours over seven days put E-SURVIVAL Dev at #14,143, within the top – of the ranked field.
Settings and rules
How is E-SURVIVAL Dev configured, and what rules apply?
No gather rate appears in the name of E-SURVIVAL Dev. A group may hold up to 3 players, listed as trio. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on E-SURVIVAL Dev?
A procedural map, generated by the game, is what E-SURVIVAL Dev runs.
Connecting
How can you get onto E-SURVIVAL Dev?
Open the console with F1 in Rust and enter client.connect 188.168.17.60:28025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.