Server profile
nameserver
Offline, with 2 of 15 players on; ranked #13,238 of every public Rust server, the top 56%. It last wiped 29d ago.
Offline 188.163.24.155:28015 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 56% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|222/275
- Rustoria.co - EU East Long295/350
- Rusty Moose |EU Main|766/1000
- Rustafied.com - EU Friday48/100
- Rustoria.co - EU Main869/950
- Rustoria.co - EU East Medium713/800
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does nameserver wipe?
Its rhythm cannot be read yet: nameserver has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 29 days 15 hours ago.
Server
Which Rust version is nameserver on?
The Rust build is network protocol 2633 and build 165217, running on Windows, for nameserver. You can only join if your game is on the same protocol; Steam handles that update.
Has nameserver stayed online, and is it up now?
Offline at the moment, nameserver was last seen 28 days 14 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 30 September 2026 is when Rust Insights first saw it.
In which location does nameserver sit?
There is no region published for nameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 188.163.24.155:28015.
Server tags
Which meanings sit behind the tags on nameserver?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what nameserver publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature nameserver?
The Rust Insights lists that carry nameserver are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of nameserver look like?
nameserver is offline at the moment; the last sighting was 28 days 14 hours ago.
In the ranking of Rust servers, where does nameserver place?
The player-hours ranking for the last seven days puts nameserver at #13,238, among the top 56% of all ranked servers.
Map and rules
What settings and rules apply on nameserver?
Nothing about gather rate is given in the name of nameserver. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
Which map is live on nameserver?
The map on nameserver is procedural and the game generates it.
Connecting
How do you connect to nameserver?
To connect, start Rust and enter client.connect 188.163.24.155:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.