Server profile
first_server
Offline, with 0 of 500 players on; ranked #13,134 of every public Rust server, the top 59%. It last wiped 14d ago.
Offline 188.162.65.84:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|237/250
- Rustoria.co - EU Main15/250
- Rusty Moose |EU Main|21/250
- Rustoria.co - EU East Long112/200
- Rustoria.co - EU East Medium43/200
- Rustafied.com - EU Friday43/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does first_server wipe?
Its rhythm cannot be read yet: first_server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 14 days 18 hours ago.
Server details
Which Rust version is first_server on?
Running on Windows, first_server is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
How reliable is first_server, and is it up at the moment?
The last sighting of first_server was 5 days 8 hours ago, and it is offline at present. It spent 0 of the last 5 full days' 120 hours up, 0% of the time. Rust Insights first logged this server on 22 October 2026.
In which location does first_server sit?
No region is published by first_server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 188.162.65.84:28015 is where it answers.
Lists and tags
What is meant by each tag on first_server?
These tags come from first_server and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does first_server appear?
The Rust Insights lists that carry first_server are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on first_server right now?
The last time first_server was seen online was 5 days 8 hours ago, and it is offline now. The seven-day average is 0 players, and the highest point in that week was 1.
How does first_server compare with other Rust servers in the ranking?
On player hours for the last seven days, first_server sits at #13,134, inside the top 59% of ranked servers.
Settings and rules
How is first_server configured, and what rules apply?
No gather rate appears in the name of first_server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is off: Valve's anti-cheat is not active.
What is the map on first_server?
A procedural map, generated by the game, is what first_server runs.
How to join
How do you connect to first_server?
Open the console with F1 in Rust and enter client.connect 188.162.65.84:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.