Server profile
first_server
Offline, with 1 of 500 players on; ranked #14,464 of every public Rust server, the top 61%. It last wiped 33d ago.
Offline 188.162.65.67:28015 checked 31d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|567/575
- Rustoria.co - EU East Long378/400
- Rustoria.co - EU Main41/250
- Rusty Moose |EU Main|43/250
- Rustoria.co - EU East Medium158/200
- Rustafied.com - EU Friday79/100
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does first_server wipe?
Its rhythm cannot be read yet: first_server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 33 days 1 hours have passed since its current world was created.
Server details
On what version does first_server currently run?
Running on Windows, first_server is on Rust network protocol 2633 and build 165217. Joining needs your game on the same protocol, which Steam updates for you.
Has first_server stayed online, and is it up now?
first_server is offline at the moment; the last time it was seen was 31 days 7 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 26 September 2026.
What location is listed for first_server?
A region is not published by first_server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 188.162.65.67:28015.
Lists and tags
How should you read the tags listed for first_server?
These tags come from first_server and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does first_server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry first_server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of first_server look like?
The last time first_server was seen online was 31 days 7 hours ago, and it is offline now.
Where does first_server sit in the rankings?
The player-hours ranking for the last seven days puts first_server at #14,464, among the top 61% of all ranked servers.
Map and rules
What settings and rules apply on first_server?
No gather rate appears in the name of first_server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is off.
Which map is live on first_server?
The game generates the map on first_server, which is procedural.
Connecting
How can you get onto first_server?
Open the console with F1 in Rust and enter client.connect 188.162.65.67:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.