Server profile
first_server
Offline, with 1 of 500 players on; ranked #8,197 of every public Rust server, the top 37%. It last wiped 15d ago.
Offline 188.162.65.50:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 37% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|510/575
- Rustoria.co - EU East Long340/400
- Rusty Moose |EU Main|39/250
- Rustoria.co - EU Main36/250
- Rustafied.com - EU Friday109/150
- Rustoria.co - EU East Medium125/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does first_server wipe, and how often?
The record of first_server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 15 days 11 hours have passed since its current world was created.
Server
Which Rust version is first_server on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for first_server. Joining needs your game on the same protocol, which Steam updates for you.
Has first_server stayed online, and is it up now?
first_server is offline at the moment; the last time it was seen was 3 days 11 hours ago. It spent 9 of the last 4 full days' 96 hours up, 9% of the time. Rust Insights first logged this server on 23 October 2026.
In which location does first_server sit?
There is no region published for first_server. Rust Insights reports the location a server declares, not the physical place of the machine. 188.162.65.50:28015 is where it answers.
Server tags
How should you read the tags listed for first_server?
These tags come from first_server and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does first_server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry first_server are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on first_server right now, and how does that number move?
first_server is offline at the moment; the last sighting was 3 days 11 hours ago. The seven-day average is 1 players, and the highest point in that week was 1.
How does first_server compare with other Rust servers in the ranking?
On player hours for the last seven days, first_server sits at #8,197, inside the top 37% of ranked servers.
Rules and settings
How is first_server configured, and what rules apply?
No gather rate appears in the name of first_server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is off.
Which map is live on first_server?
The game generates the map on first_server, which is procedural.
How to join
How do you connect to first_server?
Type client.connect 188.162.65.50:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.