Server profile
first_server
Offline, with 1 of 500 players on; ranked #13,766 of every public Rust server, the top 61%. It last wiped 22d ago.
Offline 188.162.65.255:28015 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|673/725
- Rustoria.co - EU East Long433/475
- Rustoria.co - EU Main40/250
- Rusty Moose |EU Main|54/250
- Rustoria.co - EU East Medium230/250
- Rustafied.com - EU Friday127/175
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does first_server wipe?
The record of first_server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 22 days 16 hours have passed since its current world was created.
Server details
Which Rust version is first_server on?
Rust network protocol 2634 and build 166652 on Windows is what first_server runs. The same protocol is required to join, and Steam takes care of updating it.
Has first_server stayed online, and is it up now?
first_server is offline at the moment; the last time it was seen was 22 days 14 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 5 October 2026.
What location is listed for first_server?
A region is not published by first_server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 188.162.65.255:28015 is where it answers.
Server tags
What is meant by each tag on first_server?
When the game's server browser reads first_server, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature first_server?
These Rust Insights lists include first_server: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on first_server right now?
first_server was last seen 22 days 14 hours ago and is offline right now.
In the ranking of Rust servers, where does first_server place?
On player hours for the last seven days, first_server sits at #13,766, inside the top 61% of ranked servers.
Settings and rules
How is first_server configured, and what rules apply?
The name of first_server does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is off: Valve's anti-cheat is not active.
What is the map on first_server?
A procedural map, generated by the game, is what first_server runs.
Join
What is the way to join first_server?
Type client.connect 188.162.65.255:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.