Server profile
first_server
Offline, with 0 of 500 players on; ranked #10,236 of every public Rust server, the top 46%. It last wiped 14d ago.
Offline 188.162.65.185:28015 checked 23h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 46% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|823/850
- Rustoria.co - EU Main54/250
- Rusty Moose |EU Main|135/250
- Rustoria.co - EU East Long480/525
- Rustoria.co - EU East Medium290/350
- Rustafied.com - EU Friday226/300
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does first_server wipe?
The record of first_server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 14 days 9 hours ago.
Server details
What Rust version is live on first_server?
Rust network protocol 2635 and build 168909 on Windows is what first_server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for first_server, and is it online?
The last sighting of first_server was 23 hours ago, and it is offline at present. The first record Rust Insights has of it is 26 October 2026.
What location is listed for first_server?
No region is published by first_server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 188.162.65.185:28015.
Server tags
Which meanings sit behind the tags on first_server?
When the game's server browser reads first_server, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp500 (Max players): It holds 500 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does first_server appear?
The Rust Insights lists that carry first_server are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on first_server right now, and how does that number move?
first_server was last seen 23 hours ago and is offline right now. The seven-day average is 1 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 10:00 UTC, with an average of 1 players.
Where does first_server sit in the rankings?
Player hours over seven days put first_server at #10,236, within the top 46% of the ranked field.
Map and rules
What are the settings and rules for first_server?
The name of first_server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched off.
What is the map on first_server?
The game generates the map on first_server, which is procedural.
Join
How do you connect to first_server?
Type client.connect 188.162.65.185:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.