Server profile
first_server
Offline, with 0 of 500 players on; ranked #12,559 of every public Rust server, the top 57%. It last wiped 15d ago.
Offline 188.162.65.159:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 57% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|548/675
- Rustoria.co - EU East Long357/525
- Rusty Moose |EU Main|44/250
- Rustoria.co - EU Main37/250
- Rustafied.com - EU Friday118/200
- Rustoria.co - EU East Medium128/300
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does first_server wipe, and how often?
Too few wipes are on record for first_server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 15 days 11 hours have passed since its current world was created.
Server
What Rust version is live on first_server?
Rust network protocol 2635 and build 168909 on Windows is what first_server runs. The same protocol is required to join, and Steam takes care of updating it.
Has first_server stayed online, and is it up now?
Offline at the moment, first_server was last seen 29 hours ago. On 27 October 2026 is when Rust Insights first saw it.
What location is listed for first_server?
There is no region published for first_server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 188.162.65.159:28015.
Tags
Which meanings sit behind the tags on first_server?
These tags come from first_server and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does first_server appear?
The Rust Insights lists that carry first_server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on first_server right now?
first_server was last seen 29 hours ago and is offline right now. The seven-day average is 1 players, and the highest point in that week was 1. The busiest point of the last 48 hours fell at 15:00 UTC, averaging 1 players.
In the ranking of Rust servers, where does first_server place?
On player hours for the last seven days, first_server sits at #12,559, inside the top 57% of ranked servers.
Settings and rules
What settings and rules apply on first_server?
The name of first_server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched off.
What is the map on first_server?
A procedural map, generated by the game, is what first_server runs.
Join
What is the way to join first_server?
To connect, start Rust and enter client.connect 188.162.65.159:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.