Server profile
first_server
Offline, with 1 of 500 players on; ranked #15,121 of every public Rust server, the top 68%. It last wiped 23d ago.
Offline 188.162.65.146:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|513/575
- Rustoria.co - EU East Long315/400
- Rusty Moose |EU Main|42/250
- Rustoria.co - EU Main35/250
- Rustafied.com - EU Friday91/150
- Rustoria.co - EU East Medium111/200
The short version
Quick answers
From the figures on this page.
Wipe days
How often does first_server wipe, and on which day?
The record of first_server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 23 days 1 hours ago.
Server details
On what version does first_server currently run?
Running on Windows, first_server is on Rust network protocol 2634 and build 167231. The same protocol is required to join, and Steam takes care of updating it.
How reliable is first_server, and is it up at the moment?
The last sighting of first_server was 20 days ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 7 October 2026 is when Rust Insights first saw it.
Where does first_server run from?
A region is not published by first_server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 188.162.65.146:28015 is where it answers.
Tags
What is meant by each tag on first_server?
When the game's server browser reads first_server, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does first_server turn up among the Rust Insights lists and filters?
first_server appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of first_server look like?
first_server is offline at the moment; the last sighting was 20 days ago.
In the ranking of Rust servers, where does first_server place?
Player hours over seven days put first_server at #15,121, within the top 68% of the ranked field.
Settings and rules
How is first_server configured, and what rules apply?
Nothing about gather rate is given in the name of first_server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched off.
Which map is live on first_server?
A procedural map, generated by the game, is what first_server runs.
Join
What is the way to join first_server?
To connect, start Rust and enter client.connect 188.162.65.146:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.