Server profile
first_server
Offline, with 1 of 500 players on; ranked #13,026 of every public Rust server, the top 60%. It last wiped 15d ago.
Offline 188.162.65.111:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|173/250
- Rustoria.co - EU East Long119/200
- Rusty Moose |EU Main|18/250
- Rustoria.co - EU Main13/250
- Rustafied.com - EU Friday19/100
- Rustoria.co - EU East Medium23/225
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does first_server wipe, and how often?
Its rhythm cannot be read yet: first_server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 15 days 16 hours ago.
Server
Which Rust version is first_server on?
The Rust build is network protocol 2634 and build 167781, running on Windows, for first_server. Joining needs your game on the same protocol, which Steam updates for you.
Has first_server stayed online, and is it up now?
The last sighting of first_server was 11 days 21 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 16 October 2026.
In which location does first_server sit?
A region is not published by first_server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 188.162.65.111:28015 is where it answers.
Server tags
How should you read the tags listed for first_server?
These tags come from first_server and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature first_server?
first_server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on first_server right now, and how does that number move?
first_server was last seen 11 days 21 hours ago and is offline right now.
How does first_server compare with other Rust servers in the ranking?
Player hours over seven days put first_server at #13,026, within the top 60% of the ranked field.
Map and rules
How is first_server configured, and what rules apply?
No gather rate appears in the name of first_server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is off: Valve's anti-cheat is not active.
What is the map on first_server?
The map on first_server is procedural and the game generates it.
How to join
How do you connect to first_server?
Type client.connect 188.162.65.111:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.