Server profile
first_server
Offline, with 0 of 500 players on; ranked #13,502 of every public Rust server, the top 62%. It last wiped 15d ago.
Offline 188.162.64.123:28015 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|149/250
- Rustoria.co - EU East Long104/200
- Rusty Moose |EU Main|14/250
- Rustoria.co - EU Main16/250
- Rustafied.com - EU Friday12/100
- Rustoria.co - EU East Medium20/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does first_server wipe, and how often?
Too few wipes are on record for first_server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 15 days 17 hours ago.
About the server
What Rust version is live on first_server?
The Rust build is network protocol 2634 and build 167781, running on Windows, for first_server. The same protocol is required to join, and Steam takes care of updating it.
Has first_server stayed online, and is it up now?
Offline at the moment, first_server was last seen 10 days 8 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 18 October 2026 is when Rust Insights first saw it.
What location is listed for first_server?
No region is published by first_server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 188.162.64.123:28015.
Server tags
Which meanings sit behind the tags on first_server?
The tags gmvanilla (Game mode): This server runs vanilla survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what first_server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature first_server?
These Rust Insights lists include first_server: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on first_server right now, and how does that number move?
first_server is offline at the moment; the last sighting was 10 days 8 hours ago.
Where does first_server sit in the rankings?
Player hours over seven days put first_server at #13,502, within the top 62% of the ranked field.
Map and rules
What are the settings and rules for first_server?
The name of first_server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. VAC is off: Valve's anti-cheat is not active.
Which map is live on first_server?
The game generates the map on first_server, which is procedural.
Join
How do you connect to first_server?
Open the console with F1 in Rust and enter client.connect 188.162.64.123:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.