Server profile
nameserver
Offline, with 0 of 15 players on; ranked #15,894 of every public Rust server, the top 72%. It last wiped 20d ago.
Offline 188.162.249.252:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|163/250
- Rustoria.co - EU East Long107/200
- Rusty Moose |EU Main|16/250
- Rustoria.co - EU Main16/250
- Rustafied.com - EU Friday15/100
- Rustoria.co - EU East Medium19/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does nameserver wipe, and on which day?
Its rhythm cannot be read yet: nameserver has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 20 days 18 hours have passed since its current world was created.
Server
What Rust version is live on nameserver?
Running on Windows, nameserver is on Rust network protocol 2634 and build 167058. The same protocol is required to join, and Steam takes care of updating it.
How reliable is nameserver, and is it up at the moment?
The last sighting of nameserver was 20 days 18 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 8 October 2026 is when Rust Insights first saw it.
What location is listed for nameserver?
No region is published by nameserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 188.162.249.252:28015.
Lists and tags
Which meanings sit behind the tags on nameserver?
When the game's server browser reads nameserver, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): It holds 15 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167058 (Build): Build 167058 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does nameserver turn up among the Rust Insights lists and filters?
nameserver appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of nameserver look like?
The last time nameserver was seen online was 20 days 18 hours ago, and it is offline now.
Where does nameserver sit in the rankings?
On player hours for the last seven days, nameserver sits at #15,894, inside the top 72% of ranked servers.
Map and rules
What settings and rules apply on nameserver?
The name of nameserver does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
Which map is live on nameserver?
The map on nameserver is procedural and the game generates it.
Connecting
How can you get onto nameserver?
Open the console with F1 in Rust and enter client.connect 188.162.249.252:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.