Server profile
your_server_name
Offline, with 1 of 5 players on; ranked #13,745 of every public Rust server, the top 62%. It last wiped 27d ago.
Offline 188.162.229.250:28015 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|322/375
- Rustoria.co - EU East Long439/475
- Rusty Moose |EU Main|972/1000
- Rustafied.com - EU Friday47/100
- Rustoria.co - EU Main986/1000
- Rustoria.co - US Main72/250
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does your_server_name wipe?
Its rhythm cannot be read yet: your_server_name has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 27 days 10 hours have passed since its current world was created.
Server details
What Rust version is live on your_server_name?
The Rust build is network protocol 2634 and build 166586, running on Windows, for your_server_name. Joining needs your game on the same protocol, which Steam updates for you.
Has your_server_name stayed online, and is it up now?
The last sighting of your_server_name was 22 days 8 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 7 October 2026 is when Rust Insights first saw it.
Where does your_server_name run from?
No region is published by your_server_name. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 188.162.229.250:28015.
Server tags
Which meanings sit behind the tags on your_server_name?
These tags come from your_server_name and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature your_server_name?
These Rust Insights lists include your_server_name: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of your_server_name look like?
The last time your_server_name was seen online was 22 days 8 hours ago, and it is offline now.
In the ranking of Rust servers, where does your_server_name place?
Player hours over seven days put your_server_name at #13,745, within the top 62% of the ranked field.
Rules and settings
What settings and rules apply on your_server_name?
The name of your_server_name does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
Which map is live on your_server_name?
The game generates the map on your_server_name, which is procedural.
How to join
How do you connect to your_server_name?
Open the console with F1 in Rust and enter client.connect 188.162.229.250:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.