Server profile
RunOnFlux.com
Online, with 0 of 50 players on; ranked #15,269 of every public Rust server, the top 69%. It last wiped 21d ago.
Online 188.155.216.198:28015 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|46/250
- Rustoria.co - EU East Long78/200
- Rusty Moose |EU Main|256/300
- Rustafied.com - EU Friday11/100
- Rustoria.co - EU Main313/375
- Rustoria.co - EU East Medium267/300
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does RunOnFlux.com wipe?
Its rhythm cannot be read yet: RunOnFlux.com has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 21 days 8 hours have passed since its current world was created.
Server details
Does RunOnFlux.com hold a steady frame rate?
The 48-hour average for server fps is 64, and 51 was the lowest seen. At its highest the entity count reached 121,352: buildings, deployables and everything else. It drew as much as 3,266 MB of memory. A climbing entity count and low fps are what players experience as lag.
On what version does RunOnFlux.com currently run?
Running on Linux, RunOnFlux.com is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for RunOnFlux.com, and is it online?
At the time of this check RunOnFlux.com is online. Going by the uptime figure it gives, its last restart was around 1 hours ago. The last 7 full days gave 156 of 168 hours up, or 93% of the time. The first record Rust Insights has of it is 8 October 2026.
What location is listed for RunOnFlux.com?
No region is published by RunOnFlux.com. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 188.155.216.198:28015.
Lists and tags
How should you read the tags listed for RunOnFlux.com?
These tags come from RunOnFlux.com and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature RunOnFlux.com?
The Rust Insights lists that carry RunOnFlux.com are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on RunOnFlux.com right now, and how does that number move?
At the time of this refresh, RunOnFlux.com holds 0 players on 50 slots. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does RunOnFlux.com place?
The player-hours ranking for the last seven days puts RunOnFlux.com at #15,269, among the top 69% of all ranked servers.
Settings and rules
What settings and rules apply on RunOnFlux.com?
No gather rate appears in the name of RunOnFlux.com. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
Which map is live on RunOnFlux.com?
RunOnFlux.com runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How do you connect to RunOnFlux.com?
Open the console with F1 in Rust and enter client.connect 188.155.216.198:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.