Server profile · pol
Test
Offline, with 0 of 1 players on; ranked #15,248 of every public Rust server, the top 69%. It last wiped 10d ago.
Offline 188.138.209.216:28015 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|147/250
- Rustoria.co - EU East Long125/200
- Rusty Moose |EU Main|14/250
- Rustoria.co - EU Main18/250
- Rustafied.com - EU Friday13/100
- Rustoria.co - EU East Medium38/200
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Test wipe, and on which day?
The record of Test's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 10 days 12 hours ago.
Server details
What Rust version is live on Test?
The Rust build is network protocol 2556 and build 104071, running on Windows, for Test. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Test, and is it online?
Test is offline at the moment; the last time it was seen was 10 days 7 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 18 October 2026.
In which location does Test sit?
Test does not publish a region, though the region code it carries is pol. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 188.138.209.216:28015.
Server tags
Which meanings sit behind the tags on Test?
These tags come from Test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 slots; v2556 (Protocol): Matching versions are required, and the protocol is 2556; cs104071 (Build): It runs game build 104071; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $rpol (Region code): pol is the server's region code. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Test?
These Rust Insights lists include Test: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.
Player counts
What does the population of Test look like?
Test was last seen 10 days 7 hours ago and is offline right now.
How does Test compare with other Rust servers in the ranking?
Player hours over seven days put Test at #15,248, within the top 69% of the ranked field.
Map and rules
How is Test configured, and what rules apply?
The name of Test does not state a gather rate. No group limit is published. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
What is the map on Test?
The game generates the map on Test, which is procedural.
Join
What is the way to join Test?
To connect, start Rust and enter client.connect 188.138.209.216:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.