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Rust Insights

Server profile

Toyohara2

Offline, with 0 of 100 players on; ranked #15,959 of every public Rust server, the top 70%. It last wiped 27d ago.

Filed under
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,959ranktop 70%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:16 UTC27d ago 1 – running 0
Thu 1 Oct, 09:08 UTC28d ago 1 – 0.7 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average322/375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average436/475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average964/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average49/100
  5. eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
  6. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average989/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Toyohara2?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Toyohara2 wipe?

Its rhythm cannot be read yet: Toyohara2 has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 27 days 16 hours ago.

Server details

Which Rust version is Toyohara2 on?

The Rust build is network protocol 2634 and build 166652, running on Windows, for Toyohara2. You can only join if your game is on the same protocol; Steam handles that update.

Has Toyohara2 stayed online, and is it up now?

The last sighting of Toyohara2 was 26 days 20 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 1 October 2026.

What location is listed for Toyohara2?

A region is not published by Toyohara2. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 188.113.132.39:28015.

Server tags

How should you read the tags listed for Toyohara2?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty are what Toyohara2 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Toyohara2?

Toyohara2 appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on Toyohara2 right now, and how does that number move?

The last time Toyohara2 was seen online was 26 days 20 hours ago, and it is offline now.

In the ranking of Rust servers, where does Toyohara2 place?

The player-hours ranking for the last seven days puts Toyohara2 at #15,959, among the top 70% of all ranked servers.

Map and rules

How is Toyohara2 configured, and what rules apply?

The name of Toyohara2 does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

Which map is live on Toyohara2?

The map on Toyohara2 is procedural and the game generates it.

How to join

What is the way to join Toyohara2?

Type client.connect 188.113.132.39:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.