Server profile · SA
[BR].EniGmA.GameS.[10x-SOLO/SQUAD]
Offline, with 0 of 32 players on; ranked #15,379 of every public Rust server, the top 70%. It last wiped 26d ago.
Offline SA 187.5.23.178:28015 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers, top 88% in SA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does [BR].EniGmA.GameS.[10x-SOLO/SQUAD] wipe, and on which day?
the force wipe puts [BR].EniGmA.GameS.[10x-SOLO/SQUAD]'s next wipe at an estimated time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 7 hours have passed since its current world was created. Its tags state a monthly wipe schedule.
Server
On what version does [BR].EniGmA.GameS.[10x-SOLO/SQUAD] currently run?
The Rust build is network protocol 2634 and build 167398, running on Windows, for [BR].EniGmA.GameS.[10x-SOLO/SQUAD]. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for [BR].EniGmA.GameS.[10x-SOLO/SQUAD], and is it online?
The last sighting of [BR].EniGmA.GameS.[10x-SOLO/SQUAD] was 7 days 12 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 20 October 2026.
What location is listed for [BR].EniGmA.GameS.[10x-SOLO/SQUAD]?
With its SA tag, [BR].EniGmA.GameS.[10x-SOLO/SQUAD] lists itself in South America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 187.5.23.178:28015 is where it answers.
Tags
Which meanings sit behind the tags on [BR].EniGmA.GameS.[10x-SOLO/SQUAD]?
When the game's server browser reads [BR].EniGmA.GameS.[10x-SOLO/SQUAD], it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp32 (Max players): It holds 32 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; SA (South America): The server browser files this server under South America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does [BR].EniGmA.GameS.[10x-SOLO/SQUAD] turn up among the Rust Insights lists and filters?
These Rust Insights lists include [BR].EniGmA.GameS.[10x-SOLO/SQUAD]: 10x Rust servers, by the numbers and Modded Rust servers, explained. On the server list, the filters that surface it are Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Population
How many players are on [BR].EniGmA.GameS.[10x-SOLO/SQUAD] right now, and how does that number move?
The last time [BR].EniGmA.GameS.[10x-SOLO/SQUAD] was seen online was 7 days 12 hours ago, and it is offline now.
How does [BR].EniGmA.GameS.[10x-SOLO/SQUAD] compare with other Rust servers in the ranking?
In South America, [BR].EniGmA.GameS.[10x-SOLO/SQUAD] is #206; across all ranked servers it is #15,379 on seven-day player hours, in the top 70%.
Rules and settings
What are the settings and rules for [BR].EniGmA.GameS.[10x-SOLO/SQUAD]?
A 10x gather rate is what the name of [BR].EniGmA.GameS.[10x-SOLO/SQUAD] states. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
Which map is live on [BR].EniGmA.GameS.[10x-SOLO/SQUAD]?
The game generates the map on [BR].EniGmA.GameS.[10x-SOLO/SQUAD], which is procedural.
Connecting
What is the way to join [BR].EniGmA.GameS.[10x-SOLO/SQUAD]?
Open the console with F1 in Rust and enter client.connect 187.5.23.178:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.