Server profile
Rust Privado [Tailscale]
Offline, with 0 of 10 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 23d ago.
Offline 187.188.253.250:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:20 UTC23d ago | – | – | running | 0 |
| Mon 28 Sep, 03:19 UTC31d ago | 0 | – | 7.3 days | 0 |
| Wed 23 Sep, 02:38 UTC36d ago | 0 | – | 5 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|280/300
- Rustoria.co - EU East Long230/250
- Rusty Moose |EU Main|20/250
- Rustoria.co - EU Main21/250
- Rustafied.com - EU Friday26/100
- Rustoria.co - EU East Medium107/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at Rust Privado [Tailscale]?
At their busiest, its recent wipes drew 0 players on average.
How often does Rust Privado [Tailscale] wipe, and on which day?
There is no next wipe to predict: Rust Privado [Tailscale] wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 23 days 22 hours ago.
About the server
On what version does Rust Privado [Tailscale] currently run?
Rust network protocol 2635 and build 168909 on Windows is what Rust Privado [Tailscale] runs. The same protocol is required to join, and Steam takes care of updating it.
Has Rust Privado [Tailscale] stayed online, and is it up now?
Rust Privado [Tailscale] is offline at the moment; the last time it was seen was 29 hours ago. The last 7 full days gave 2 of 168 hours up, or 1% of the time. The first record Rust Insights has of it is 19 September 2026.
What location is listed for Rust Privado [Tailscale]?
No region is published by Rust Privado [Tailscale]. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 187.188.253.250:28015.
Server tags
What is meant by each tag on Rust Privado [Tailscale]?
When the game's server browser reads Rust Privado [Tailscale], it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Rust Privado [Tailscale] appear?
Rust Privado [Tailscale] appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Rust Privado [Tailscale] right now?
Rust Privado [Tailscale] is offline at the moment; the last sighting was 29 hours ago. Its average over seven days comes to 0 players.
How does Rust Privado [Tailscale] compare with other Rust servers in the ranking?
Player hours over seven days put Rust Privado [Tailscale] at #15,338, within the top 69% of the ranked field.
Map and rules
How is Rust Privado [Tailscale] configured, and what rules apply?
Nothing about gather rate is given in the name of Rust Privado [Tailscale]. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is off: Valve's anti-cheat is not active.
Which map is live on Rust Privado [Tailscale]?
The map on Rust Privado [Tailscale] is procedural and the game generates it.
Join
How can you get onto Rust Privado [Tailscale]?
Type client.connect 187.188.253.250:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.