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Rust Insights

Server profile

Rust Privado [Tailscale]

Offline, with 0 of 10 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 23d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,338ranktop 69%
23d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.1 days usual gap between real wipes
0% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 5 OctMon 28 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:20 UTC23d ago – – running 0
Mon 28 Sep, 03:19 UTC31d ago 0 – 7.3 days 0
Wed 23 Sep, 02:38 UTC36d ago 0 – 5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average280/300
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average230/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average20/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average21/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average26/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average107/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Rust Privado [Tailscale]?

At their busiest, its recent wipes drew 0 players on average.

How often does Rust Privado [Tailscale] wipe, and on which day?

There is no next wipe to predict: Rust Privado [Tailscale] wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 23 days 22 hours ago.

About the server

On what version does Rust Privado [Tailscale] currently run?

Rust network protocol 2635 and build 168909 on Windows is what Rust Privado [Tailscale] runs. The same protocol is required to join, and Steam takes care of updating it.

Has Rust Privado [Tailscale] stayed online, and is it up now?

Rust Privado [Tailscale] is offline at the moment; the last time it was seen was 29 hours ago. The last 7 full days gave 2 of 168 hours up, or 1% of the time. The first record Rust Insights has of it is 19 September 2026.

What location is listed for Rust Privado [Tailscale]?

No region is published by Rust Privado [Tailscale]. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 187.188.253.250:28015.

Server tags

What is meant by each tag on Rust Privado [Tailscale]?

When the game's server browser reads Rust Privado [Tailscale], it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Rust Privado [Tailscale] appear?

Rust Privado [Tailscale] appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on Rust Privado [Tailscale] right now?

Rust Privado [Tailscale] is offline at the moment; the last sighting was 29 hours ago. Its average over seven days comes to 0 players.

How does Rust Privado [Tailscale] compare with other Rust servers in the ranking?

Player hours over seven days put Rust Privado [Tailscale] at #15,338, within the top 69% of the ranked field.

Map and rules

How is Rust Privado [Tailscale] configured, and what rules apply?

Nothing about gather rate is given in the name of Rust Privado [Tailscale]. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is off: Valve's anti-cheat is not active.

Which map is live on Rust Privado [Tailscale]?

The map on Rust Privado [Tailscale] is procedural and the game generates it.

Join

How can you get onto Rust Privado [Tailscale]?

Type client.connect 187.188.253.250:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.