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Rust Insights

Server profile · SA

CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |

Offline, with 0 of 80 players on; ranked #15,849 of every public Rust server, the top 72%. It last wiped 24d ago.

Filed under biweekly wipes vanillamoddedoxide
Launch Rust and join Website
0/ 80 players now 0% full
07-day averagepeak –
#15,849ranktop 72% · #196 in SA
24d agolast wipebiweekly schedule
3d 13hnext wipeSun 1 Nov, 16:51 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Note: Top 72% of all ranked servers, top 89% in SA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Sunday 1 November, 16:51 UTC, in 3d 13h. Its biweekly schedule tag · low confidence

2.9 days usual gap between real wipes
20% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
0% crowd held else halves by day 2.5

Coming wipes

  1. 3d 13hSun 1 Nov, 16:51 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 17d 13hSun 15 Nov, 16:51 UTC
  4. 31d 13hSun 29 Nov, 16:51 UTC
  5. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 4 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 16:51 UTC24d ago 2 – running 0
Thu 1 Oct, 19:36 UTC FW27d ago 0 – 2.9 days 0
Thu 24 Sep, 14:40 UTC34d ago 7 halved by day 2 7.2 days 0
Wed 23 Sep, 18:43 UTC35d ago 2 – 0.8 days 0
Thu 17 Sep, 21:37 UTC41d ago 3 halved by day 3 5.9 days 1
Wed 16 Sep, 21:40 UTC42d ago 3 – 1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [LATAM] Vicio Sudamerica RustSA · groups of 8+ · biweekly · 1 on average2/100
  2. [wipe day] ARENA BR SOLO | VANILLA | LATAM |SA · groups of 8+ · biweekly · 34 on average17/200
  3. [BR] CLT Rustico SOLO/DUO Full Wipe [15/10]SA · groups of 8+ · biweekly · 11 on average3/150
  4. ILHA DOS PELADOS BRASIL - SOLO - WIPE 15/10 (FULL)SA · groups of 8+ · biweekly · 8 on average4/100
  5. FURIA-LATINA VANILLA 26/10 WIPESA · groups of 8+ · biweekly · 6 on average3/100
  6. RIVAL BR | SOLO ONLY | VANILLA | PREMIUMSA · groups of 8+ · biweekly · 4 on average0/50

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |?

At their busiest, its recent wipes drew 3 players on average. 1 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 2.5.

How often does CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | wipe, and on which day?

Its tag sets the prediction: too few wipes on CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | are on record to confirm the schedule. A wipe is expected on Sunday 1 November at 16:51 UTC. 24 days 4 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.

About the server

Which Rust version is CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | on?

Rust network protocol 2634 and build 166652 on Linux is what CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |, and is it online?

The last sighting of CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | was 18 days 2 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | run from?

Its SA tag is what CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | uses to list itself in South America. Rust Insights reports the location a server declares, not the physical place of the machine. 187.127.56.221:28015 is where it answers.

Tags

Which meanings sit behind the tags on CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |?

The tags gmrust (Game mode): Survival as standard Rust plays; mp80 (Max players): 80 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; SA (South America): Its browser listing sits under South America are what CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | appear?

The Rust Insights lists that carry CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | are Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population history

How many players are on CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | right now?

CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | is offline at the moment; the last sighting was 18 days 2 hours ago.

Where does CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | sit in the rankings?

In South America, CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | is #196; across all ranked servers it is #15,849 on seven-day player hours, in the top 72%.

Map and rules

What are the settings and rules for CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |?

The name of CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.

Which map is live on CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |?

A procedural map of size 3,500 is what CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL | runs, generated by the game.

Connecting

What is the way to join CobaltRUST CLT | HARCORE | Quinzenal | Vanilla | QoL |?

Type client.connect 187.127.56.221:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://discord.com/invite/vpmjUJ5py8.

The small print

Server tags

What each one means.

Published as mp80,ptrak,$r?,v2634,^b,^v,SA,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp80
Max players 80 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

SA
South America Its browser listing sits under South America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.