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Live edition34,824 playing on 11,604 servers

Rust Insights

Server profile

Openiera | EU-FR | x2 Weekly

Online, with 0 of 50 players on; ranked #7,946 of every public Rust server, the top 36%. It last wiped 5d ago.

Filed under 2x moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 1
#7,946ranktop 36%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608007:0016:0001:0010:0019:0004:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 36% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.5 days usual gap between real wipes
0% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 15 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:10 UTC5d ago 0 – running 0
Thu 15 Oct, 18:11 UTC12d ago 0 – 7 days 0
Tue 13 Oct, 09:16 UTC14d ago 1 halved by day 1 2.4 days 1
Thu 8 Oct, 18:10 UTC19d ago 1 halved by day 3 4.6 days 0
Tue 6 Oct, 14:08 UTC21d ago 3 halved by day 1 2.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 728 on average366/350
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 544 on average230/225
  3. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 325 on average60/150
  4. Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 323 on average15/100
  5. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 299 on average98/1000
  6. Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 296 on average18/50

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Openiera | EU-FR | x2 Weekly look like once wipe day arrives?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.

How often does Openiera | EU-FR | x2 Weekly wipe, and on which day?

No next wipe can be predicted for Openiera | EU-FR | x2 Weekly, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 5 days 11 hours ago.

About the server

What does performance look like on Openiera | EU-FR | x2 Weekly?

Average server fps over the last 48 hours was 43, with a floor of 6. At its highest the entity count reached 90,957: buildings, deployables and everything else. The highest memory figure was 3,318 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Openiera | EU-FR | x2 Weekly currently run?

Rust network protocol 2635 and build 168909 on Linux is what Openiera | EU-FR | x2 Weekly runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Openiera | EU-FR | x2 Weekly, and is it up at the moment?

At the time of this check Openiera | EU-FR | x2 Weekly is online. Going by the uptime figure it gives, its last restart was around 3 days 23 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for Openiera | EU-FR | x2 Weekly?

The name of Openiera | EU-FR | x2 Weekly points to Europe, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 187.124.6.221:28015.

Server tags

How should you read the tags listed for Openiera | EU-FR | x2 Weekly?

These tags come from Openiera | EU-FR | x2 Weekly and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Who operates Openiera | EU-FR | x2 Weekly?

The openiera.com hostname published by Openiera | EU-FR | x2 Weekly is used by no other server we track.

Where does Openiera | EU-FR | x2 Weekly turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Openiera | EU-FR | x2 Weekly are Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Player counts

What does the population of Openiera | EU-FR | x2 Weekly look like?

At the time of this refresh, Openiera | EU-FR | x2 Weekly holds 0 players on 50 slots. A weekly average of 0 players goes with a peak of 1.

How does Openiera | EU-FR | x2 Weekly compare with other Rust servers in the ranking?

On player hours for the last seven days, Openiera | EU-FR | x2 Weekly sits at #7,946, inside the top 36% of ranked servers.

Map and rules

What are the settings and rules for Openiera | EU-FR | x2 Weekly?

Going by its name, Openiera | EU-FR | x2 Weekly gathers at 2x. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on Openiera | EU-FR | x2 Weekly?

The game generates the map on Openiera | EU-FR | x2 Weekly: procedural, size 4,000, seed 815624629. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto Openiera | EU-FR | x2 Weekly?

Type client.connect 187.124.6.221:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.