Server profile
Test Server
Offline, with 0 of 100 players on; ranked #15,352 of every public Rust server, the top 71%. It last wiped 15d ago.
Offline 187.121.95.171:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Tuesday 3 November, 14:38 UTC, in 5d 10h. Weekly: 7 days after its last wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Test Server wipe, and on which day?
weekly: 7 days after its last wipe puts Test Server's next wipe at an estimated time. A wipe is expected on Tuesday 3 November at 14:38 UTC. The world you are playing on now was made 15 days 13 hours ago. The tags list wipes as weekly.
Server details
Which Rust version is Test Server on?
The Rust build is network protocol 2634 and build 167781, running on Windows, for Test Server. You can only join if your game is on the same protocol; Steam handles that update.
Has Test Server stayed online, and is it up now?
Offline at the moment, Test Server was last seen 15 days 12 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 October 2026 is when Rust Insights first saw it.
In which location does Test Server sit?
There is no region published for Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 187.121.95.171:28015 is where it answers.
Lists and tags
What is meant by each tag on Test Server?
When the game's server browser reads Test Server, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^w (Weekly): Once a week it wipes; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Test Server appear?
Test Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population
What does the population of Test Server look like?
The last time Test Server was seen online was 15 days 12 hours ago, and it is offline now.
How does Test Server compare with other Rust servers in the ranking?
On player hours for the last seven days, Test Server sits at #15,352, inside the top 71% of ranked servers.
Map and rules
What settings and rules apply on Test Server?
Nothing about gather rate is given in the name of Test Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on Test Server?
The game generates the map on Test Server, which is procedural.
Join
What is the way to join Test Server?
Open the console with F1 in Rust and enter client.connect 187.121.95.171:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.