Server profile
WindowsGSM - Server #1
Offline, with 1 of 50 players on; ranked #13,781 of every public Rust server. It last wiped 44d ago.
Offline 186.251.19.28:28015 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|194/250
- Rustoria.co - EU East Long176/200
- Rusty Moose |EU Main|15/250
- Rustoria.co - EU Main15/250
- Rustafied.com - EU Friday16/100
- Rustoria.co - EU East Medium98/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does WindowsGSM - Server #1 wipe, and how often?
The record of WindowsGSM - Server #1's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 44 days 14 hours have passed since its current world was created.
Server
On what version does WindowsGSM - Server #1 currently run?
Rust network protocol 2633 and build 163794 on Windows is what WindowsGSM - Server #1 runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is WindowsGSM - Server #1, and is it up at the moment?
Offline at the moment, WindowsGSM - Server #1 was last seen 44 days 14 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 14 September 2026 is when Rust Insights first saw it.
What location is listed for WindowsGSM - Server #1?
No region is published by WindowsGSM - Server #1. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 186.251.19.28:28015.
Server tags
Which meanings sit behind the tags on WindowsGSM - Server #1?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what WindowsGSM - Server #1 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does WindowsGSM - Server #1 turn up among the Rust Insights lists and filters?
These Rust Insights lists include WindowsGSM - Server #1: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on WindowsGSM - Server #1 right now?
WindowsGSM - Server #1 was last seen 44 days 14 hours ago and is offline right now.
How does WindowsGSM - Server #1 compare with other Rust servers in the ranking?
On player hours for the last seven days, WindowsGSM - Server #1 sits at #13,781, inside the top – of ranked servers.
Rules and settings
What are the settings and rules for WindowsGSM - Server #1?
Nothing about gather rate is given in the name of WindowsGSM - Server #1. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
What is the map on WindowsGSM - Server #1?
The map on WindowsGSM - Server #1 is procedural and the game generates it.
Join
How can you get onto WindowsGSM - Server #1?
Type client.connect 186.251.19.28:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.