Server profile
My Local Test Server
Offline, with 1 of 10 players on; ranked #13,639 of every public Rust server, the top 62%. It last wiped 24d ago.
Offline 185.92.138.189:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|434/500
- Rustoria.co - EU East Long457/475
- Rusty Moose |EU Main|981/1000
- Rustafied.com - EU Friday64/100
- Rustoria.co - EU Main989/1000
- Rustoria.co - US Main23/250
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does My Local Test Server wipe, and on which day?
Its rhythm cannot be read yet: My Local Test Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 24 days 5 hours have passed since its current world was created.
About the server
What Rust version is live on My Local Test Server?
Rust network protocol 2634 and build 166652 on Windows is what My Local Test Server runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is My Local Test Server, and is it up at the moment?
Offline at the moment, My Local Test Server was last seen 20 days 8 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 9 October 2026.
In which location does My Local Test Server sit?
No region is published by My Local Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 185.92.138.189:28015.
Tags
How should you read the tags listed for My Local Test Server?
When the game's server browser reads My Local Test Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does My Local Test Server appear?
My Local Test Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of My Local Test Server look like?
My Local Test Server was last seen 20 days 8 hours ago and is offline right now.
How does My Local Test Server compare with other Rust servers in the ranking?
On player hours for the last seven days, My Local Test Server sits at #13,639, inside the top 62% of ranked servers.
Map and rules
How is My Local Test Server configured, and what rules apply?
No gather rate appears in the name of My Local Test Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Which map is live on My Local Test Server?
The map on My Local Test Server is procedural and the game generates it.
Join
How do you connect to My Local Test Server?
To connect, start Rust and enter client.connect 185.92.138.189:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.