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Rust Insights

Server profile

My Local Test Server

Offline, with 1 of 10 players on; ranked #13,639 of every public Rust server, the top 62%. It last wiped 24d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#13,639ranktop 62%
24d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average434/500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average457/475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average981/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average64/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989/1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average23/250

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does My Local Test Server wipe, and on which day?

Its rhythm cannot be read yet: My Local Test Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 24 days 5 hours have passed since its current world was created.

About the server

What Rust version is live on My Local Test Server?

Rust network protocol 2634 and build 166652 on Windows is what My Local Test Server runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is My Local Test Server, and is it up at the moment?

Offline at the moment, My Local Test Server was last seen 20 days 8 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 9 October 2026.

In which location does My Local Test Server sit?

No region is published by My Local Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 185.92.138.189:28015.

Tags

How should you read the tags listed for My Local Test Server?

When the game's server browser reads My Local Test Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does My Local Test Server appear?

My Local Test Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of My Local Test Server look like?

My Local Test Server was last seen 20 days 8 hours ago and is offline right now.

How does My Local Test Server compare with other Rust servers in the ranking?

On player hours for the last seven days, My Local Test Server sits at #13,639, inside the top 62% of ranked servers.

Map and rules

How is My Local Test Server configured, and what rules apply?

No gather rate appears in the name of My Local Test Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

Which map is live on My Local Test Server?

The map on My Local Test Server is procedural and the game generates it.

Join

How do you connect to My Local Test Server?

To connect, start Rust and enter client.connect 185.92.138.189:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.