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Rust Insights

Server profile

MILRUST

Offline, with 0 of 10 players on; ranked #15,322 of every public Rust server, the top 70%. It last wiped 12d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,322ranktop 70%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct19 Oct22 Oct25 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7.6 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 17 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 10:46 UTC12d ago 2 – running 1
Fri 9 Oct, 20:49 UTC20d ago 3 halved by day 2 7.6 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average84/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average115/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average397/450
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average21/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average476/525
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average362/425

The short version

Quick answers

From the figures on this page.

Wipe days

What does MILRUST look like once wipe day arrives?

At their busiest, its recent wipes drew 2 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 2.

On what schedule does MILRUST wipe?

Too few wipes are on record for MILRUST to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 12 days 13 hours have passed since its current world was created.

Server

What Rust version is live on MILRUST?

Rust network protocol 2634 and build 167781 on Linux is what MILRUST runs. Joining needs your game on the same protocol, which Steam updates for you.

Has MILRUST stayed online, and is it up now?

MILRUST is offline at the moment; the last time it was seen was 11 days 14 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 9 October 2026.

In which location does MILRUST sit?

There is no region published for MILRUST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 185.9.145.146:20904 is where it answers.

Lists and tags

What is meant by each tag on MILRUST?

When the game's server browser reads MILRUST, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does MILRUST appear?

MILRUST appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What does the population of MILRUST look like?

The last time MILRUST was seen online was 11 days 14 hours ago, and it is offline now.

In the ranking of Rust servers, where does MILRUST place?

On player hours for the last seven days, MILRUST sits at #15,322, inside the top 70% of ranked servers.

Settings and rules

What are the settings and rules for MILRUST?

The name of MILRUST does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

Which map is live on MILRUST?

The map on MILRUST is procedural and the game generates it.

How to join

How do you connect to MILRUST?

Type client.connect 185.9.145.146:20904 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.