Server profile
Rustafied.com - EU Long - Large
Online, with 0 of 50 players on; ranked #4,304 of every public Rust server, the top 19%. It last wiped 16d ago.
Online 185.87.255.118:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 19% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Rustafied.com - EU Long - Large wipe?
The record of Rustafied.com - EU Long - Large's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 16 days 12 hours have passed since its current world was created.
About the server
Does Rustafied.com - EU Long - Large hold a steady frame rate?
Server fps averaged 29 over 48 hours; the lowest reading was 14. Buildings, deployables and the rest took the entity count as high as 72,020. The highest memory figure was 2,953 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is Rustafied.com - EU Long - Large on?
Rust network protocol 2635 and build 168909 on Windows is what Rustafied.com - EU Long - Large runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Rustafied.com - EU Long - Large, and is it up at the moment?
At the time of this check Rustafied.com - EU Long - Large is online. About 6 days ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 161 of 168 hours up, or 96% of the time. Rust Insights first logged this server on 12 October 2026.
Where does Rustafied.com - EU Long - Large run from?
No region tag comes from Rustafied.com - EU Long - Large, though the name suggests Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 185.87.255.118:28015.
Server tags
What is meant by each tag on Rustafied.com - EU Long - Large?
These tags come from Rustafied.com - EU Long - Large and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Rustafied.com - EU Long - Large turn up among the Rust Insights lists and filters?
These Rust Insights lists include Rustafied.com - EU Long - Large: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Rustafied.com - EU Long - Large look like?
Rustafied.com - EU Long - Large shows 0 players at the moment, against 50 slots. Over the past week it peaked at 3 and averaged 0 players. Look at the last 48 hours and the peak hour is 19:00 UTC, at 3 players on average.
In the ranking of Rust servers, where does Rustafied.com - EU Long - Large place?
The player-hours ranking for the last seven days puts Rustafied.com - EU Long - Large at #4,304, among the top 19% of all ranked servers.
Map and rules
What settings and rules apply on Rustafied.com - EU Long - Large?
Nothing about gather rate is given in the name of Rustafied.com - EU Long - Large. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched off.
What is the map on Rustafied.com - EU Long - Large?
Size 3,500 and seed 1859925640 define the procedural map on Rustafied.com - EU Long - Large, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How do you connect to Rustafied.com - EU Long - Large?
Type client.connect 185.87.255.118:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.